Dubkor
2018-01-02, 11:19 AM
Hello,
I'm currently playing a Spirit Totem Lion Barbarian in a campaign planned to be quite long so our DM is reducing our XP to level us slower. Right now I'm suffering from a bit of an issue... I am rolling terribly. It's not my dice, I've bought several extra D20 to use and people who borrow my dice roll fine.
My current build has me with +3 strength, extra rage, reckless rage and the whirling frenzy variant using a great axe. All told, when raging I'm running a Strength modifier of +6. I'm level two so my total attack bonus is +8. In the last four sessions I've rolled one hit and the highest AC we've come up on is 16. My attack rolls are usually 5 or less.
My original plan was to take a fighter level at 3 and take power attack and improved bullrush and then to take fighter level 2 at player level 6 and grab leap attack and shock trooper. Lots of damage sounds great, but I literally spend most combats missing for about 4 or so rounds before the party has killed everything for me.
I'm thinking of dropping the bullrush from level 3 and taking Reckless Offense. Then I'll take bullrush and shocktrooper at 6 and leap attack at 9 (level 9 is probably about a year out...)
Does anyone have any better advice for me? A better feat to take to hit more often? A better class to take a dip level in to improve hit? Is it possible I have some kind of bad dice rolling technique?
Hell, even the one time I hit I rolled a 1 on damage. +9 to damage from the strength bonus, though. ;)
I'm currently playing a Spirit Totem Lion Barbarian in a campaign planned to be quite long so our DM is reducing our XP to level us slower. Right now I'm suffering from a bit of an issue... I am rolling terribly. It's not my dice, I've bought several extra D20 to use and people who borrow my dice roll fine.
My current build has me with +3 strength, extra rage, reckless rage and the whirling frenzy variant using a great axe. All told, when raging I'm running a Strength modifier of +6. I'm level two so my total attack bonus is +8. In the last four sessions I've rolled one hit and the highest AC we've come up on is 16. My attack rolls are usually 5 or less.
My original plan was to take a fighter level at 3 and take power attack and improved bullrush and then to take fighter level 2 at player level 6 and grab leap attack and shock trooper. Lots of damage sounds great, but I literally spend most combats missing for about 4 or so rounds before the party has killed everything for me.
I'm thinking of dropping the bullrush from level 3 and taking Reckless Offense. Then I'll take bullrush and shocktrooper at 6 and leap attack at 9 (level 9 is probably about a year out...)
Does anyone have any better advice for me? A better feat to take to hit more often? A better class to take a dip level in to improve hit? Is it possible I have some kind of bad dice rolling technique?
Hell, even the one time I hit I rolled a 1 on damage. +9 to damage from the strength bonus, though. ;)