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GrayDeath
2018-01-08, 05:50 PM
`elloo y`all!

I am looking for suggestions for a massively Optimized Melee Build. Now this is a bit special, as I am very much NOT looking for the Umptienth iteration of the "one Hit CHarger" or "Spiked Chain Trip" Build.


Needed Info: This is intended as a pre-Boss Encounter, at Level 11-12 (most likely 12, but not sure for now), and aside from not being said one Trick pony, he is allowed everything there is. Its meant to be a REALLY hard encounter for the Groups Gish (Sorcerer, Warblade 3 each, , 6 levels in Homebrew Gish Maneuver/Arcane Theourge CLass (See Homebrew SubForum) ,a t this time has reached 5th level in both Arcane Spells and Maneuvers (one to be exact) and aside from the prerequisite Levels full BAB, fights in medium amror without ASF chance, and usues a Greatsword).

The World has most standard races, but important Info may be that there are no ogres, Giants are only large (and half Giants more numerous), and Orks are better than normal (no Int Penalty). Templates of up to +1 are allowed, +2 if planetouched.

he will b4e facing this encounter alone, as he has decided it is his duty to do so.

Please feel free to suggest any form of build that is still (high) PO!

Thanks in advance!

Biffoniacus_Furiou
2018-01-08, 06:35 PM
Very high PO, level 12:

Frostblood Half-Orc, Wildshape Mystic Ranger 5/ Master of Many Forms 7
Feats (two flaws, Love of Nature and Bravado): Power Attack, Combat Reflexes, Sword of the Arcane Order*, Natural Spell, Multiattack, Frozen Wild Shape, Practiced Spellcaster: Ranger, Alertness
Ability Scores: Con > Wis > Int > Str, Dex, Cha (age ~50, old: -3 Str, Dex, Con, +2 Int, Wis, Cha)
RP ideas: Something similar to Skyrim's old orc encounter (http://en.uesp.net/wiki/Skyrim:Old_Orc).

*Sword of the Arcane Order is a bonus feat gained at 4th level. Frostblood Half-Orc gets Endurance as a bonus feat at 1st level, with the caveat that if he would gain Endurance again later, he can pick another feat he qualifies for instead. Mystic Ranger gets Endurance at 4th level instead of 3rd, which happens to be the minimum Ranger level needed to qualify for Sword of the Arcane Order.

Equipment: Spellbook containing Shield, Mage Armor, Wraithstrike, and Arcane Turmoil; +1 Large Greatsword, Wand Chamber: Wand of Wraithstrike (10 charges); Monk's Belt with a Wilding Clasp; Lesser Metamagic Rod of Extend (tucked into the belt); three 1st level Pearls of Power (tucked into the belt); Resistance (http://www.d20srd.org/srd/spells/resistance.htm) + Permanency (http://www.d20srd.org/srd/spells/permanency.htm). That should be about the 27k available to a 12th level NPC.

Spells Prepared (3/3/3):
0th: Mending, Create Water, Cure Minor Wounds
1st: Rhino's Rush, Shield, Mage Armor
2nd: Arcane Turmoil, Wraithstrike, Swift Haste

Skills: Max ranks in Spot, Listen, Hide, Move Silently, and enough Spellcraft to meet prerequisites.

Strategy: Start out hidden in War Troll form, Lesser Rod of Extended Mage Armor already on, notice the opponent approaching and cast Shield prior to combat/during surprise round.
Charging: Cast Rhino's Rush and charge, Power Attack depends on attack bonus vs AC, probably at least two points.
First Full Attack: Cast Lesser Rod of Extended Wraithstrike (2 rounds), Power Attack for full BAB.
Second Full Attack: Cast Lesser Rod of Extended Swift Haste (2 rounds), Power Attack for full BAB.
Third Full Attack: Use Wand of Wraithstrike, Power Attack for full BAB.

With MoMF 7 he'll get the War Troll's DR 5/Adamantine, SR 20, Regeneration 9, Darkvision 90, Low-Light Vision, and Scent, since all of those are extraordinary qualities. Only acid damage can overcome his regeneration. He can also turn into a Cave Troll if he needs pounce/grapple, a 12-headed Cryohydra for Fast Healing/pounce and 12 bites per AoO, and plenty of other forms.

This is extremely high PO, something that's actually playable and pulls its weight in a party full of Tier 1 and Tier 2 characters.

noob
2018-01-09, 02:41 AM
Straight wizard then go in melee and cast spells in melee.
Or straight druid if you like being overpowered.
Then use stuff like scroll of time stop + Area of effect continuous effect spell + force cage.
Or cast a lot of persisted body of the sun(or other similar damage spells) with varied energy substitutions for killing everything that approaches you then start using stuff like dim door and more boost spells(and dagger cloud).(incantatrixe helps persisting everything)