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Thurbane
2018-01-09, 03:43 PM
Need NPC stats for tonight's game. I had a sat block, but I've lost the file. :smallfrown:

NPC is a NE Dark Creature Skulk Were-Dire Hawk Rogue 3. (HD 2d8+5d8+3d6). Skulk (RoD), Dire Hawk (MM2), Dark creature (ToM).

Elite array (15,14,13,12,10,8).

Heavy focus on stealth and, to a lesser degree, subterfuge.

For game purposes, race, templates and class levels cannot be changed.

I'd prefer to keep list of sources as small as possible, so maybe just the books above + core. No 3rd party, no psionics.

Cheers - T

Mike Miller
2018-01-09, 07:46 PM
So I just found this thread. If it isn't too late I will try to whip something up, although I have a feeling it is too late given the posting time.

Thurbane
2018-01-09, 08:20 PM
That's awesome, thank you immensely!

oops, previous comment with Myth weavers link was deleted/...


So I just found this thread. If it isn't too late I will try to whip something up, although I have a feeling it is too late given the posting time.

Thank you. :smallsmile:

Remuko
2018-01-09, 09:05 PM
That's awesome, thank you immensely!

oops, previous comment with Myth weavers link was deleted/...



Thank you. :smallsmile:

there was a post before that mythweavers one too which was also deleted. idk why either of them went away. the first comment was just asking how ASAP you needed them exactly.

Biffoniacus_Furiou
2018-01-09, 09:32 PM
I got this

NE, Dark Creature, Skulk, Were-Dire Hawk, Rogue 3
Hybrid Form

Size/Type: Medium Humanoid (Human, Shapechanger, Extraplanar)
Hit Dice: 2d8+5d8+3d6+30
Initiative: +12
Speed: 40
Armor Class: 30 (+3 Bracers of Armor, +5 natural, +12 Dexterity), Touch 22, Flat-Footed 18
Base Attack/Grapple: +6/+9
Attack: +1 Deadly Precision Shortsword +19 melee (1d6+16 plus 3d6 sneak attack) or Claw +18 melee (1d4+3) or Bite +18 melee (1d6+3)
Full Attack: +1 Deadly Precision Shortsword +17/+11 melee (1d6+16 plus 3d6 sneak attack) and +1 Deadly Precision Shortsword +17/+11 melee (1d6+14 plus 3d6 sneak attack) and Bite +11 melee (1d6+3)
Space/Reach: 5 ft./5 ft.
Special Attacks: Sneak Attack +2d6, Curse of Lycanthropy
Special Qualities: Innate Nondetection, Peerless Camouflage, Trackless Path, Darkvision 60 ft, Hide in Plain Sight, Resistance to cold 10, Superior low-light vision, Scent, Alternate Form, Hawk Empathy, Trapfinding, Evasion, Trap Sense +1, DR 10/Silver
Saves: Fort +8, Ref +22, Will +7
Abilities: Str 16, Dex 34, Con 16, Int 11, Wis 10, Cha 11
Skills: Hide Ranks+Dex+16, Move Silently Ranks+Dex+21, Alertness feat, Dire Hawk spot bonus in daylight
Feats: Iron Will, Alertness, Weapon Finesse, Two-Weapon Fighting, Martial Study: Shadow Blade Technique, Martial Stance: Child of Shadow, Shadow Blade
Environment: Plane of Shadow
LA: +5 (ECL 15)

Two flaws: Bravado (Dragon 328 p44, can't gain dodge bonuses to AC or use the withdraw action) and City Slicker (Dragon 324 p93, -4 to Handle Animal, Survival, Wild Empathy).

Innate Nondetection (Su): Skulks are difficult to detect
by divination spells such as clairaudience/clairvoyance,
locate creature, detect spells, and items such as a crystal
ball. If a divination is attempted upon a skulk, the caster
of the divination must succeed on a DC 20 caster level
check.

Peerless Camouflage (Ex): Skulks can move at full speed
(and can even run) while hiding, taking no penalties on
Hide checks due to movement.

Trackless Path (Ex): The DC of any Survival check to
follow the trail of a skulk is increased by 10.

Hide in Plain Sight (Ex): Use the Hide skill even while
being observed (except in natural daylight, the area of a
daylight spell, or a similar ettect).

Skills: A dire hawk receives a +8 racial bonus on Spot
checks in daylight.


Two +1 Deadly Precision Shortswords (16,620 gp total)
Bracers of Armor +3 (9,000 gp)
Gloves of the Balanced Hand (8,000 gp), +4 Enhancement to Dex added (16,000 gp)
7,380 gp remaining of the 59,000 gp that an ECL 15 NPC should have. Get Anklet of Translocation, Healing Belt, Cloak of Resistance, etc.

Thurbane
2018-01-09, 10:16 PM
Thank you all. :smallsmile: