Sk8ter274
2018-01-10, 10:15 PM
To my knowledge, there is no definite in game way to use tools to craft items. Both the PHB & DMG give some info on what is inside the tools themselves, but nothing to create items in the game. Long story short, I wanted to roll a dwarven bard whose clan is famous for its ale, spirits, and hospitality to adventurers. Naturally, I gave him proficiency in brewer's supplies. I decided, along with my DM's permission, to build a table of possible creations and their effects for the first four levels. I'd appreciate some feedback to fine tune and tweak it.
Brewer's Supplies - All item necessary required to brew ale and spirits, including bottles.
Limitations
1. Can only be used 1/per long rest & must be restocked after 3 uses.
2. Only three items can be fermenting at any given time regardless of uses left.
3. Resupplying is 1000gp due to having to use fresh ingredients and sterile tools
4. PC's can only benefit from drink once per long rest
5. Temp HP last until lost in combat or until short rest, whichever comes first
6. 1 bottle = 1 use unless otherwise specified (IE Whiskey, Scotch, Wine,etc)
1 - 3 - - - - - 1d4 bottles of watery ale - - - - - No Effects - - - - - Fermentation time - 1 Day - - - - - CON SAVE DC 2 (NAT 1 = All uses are lost and must resupply before another attempt)
4 - 9 - - - - - 1d6 bottles of cheap ale - - - - - +CON MOD of Temp HP - - - - - Fermentation - 1 Day - - - - - CON SAVE DC 3
10 - 14 - - - - - 2d4 bottles of common ale - - - - - 1d6+CON MOD of Temp HP - - - - - Fermentation - 4 Days - - - - - CON SAVE DC 5
15 - 18 - - - - - 2d6 bottles of Artisan Ale - - - - - 1d8+CON MOD of Temp HP - - - - - Fermentation - 1 Week - - - - - CON SAVE DC 7
19 - 20 - - - - - 1 bottle of Whiskey(5 servings) - - - - - 1d12+CON MOD of Temp HP & Resistance to all dmg for 1hr - - - - - Fermentation - 2 weeks - - - - - CON SAVE DC14
Nat 20 - - - - - 1 bottle of Scotch (5 Servings) - - - - - 1d12+CON MOD of Temp HP & Resistance to all dmg for 1hr & +10 CHA for 1hr - - - - - Fermentation - - - - - 4 weeks - - - - - CON SAVE DC16
Brewer's Supplies - All item necessary required to brew ale and spirits, including bottles.
Limitations
1. Can only be used 1/per long rest & must be restocked after 3 uses.
2. Only three items can be fermenting at any given time regardless of uses left.
3. Resupplying is 1000gp due to having to use fresh ingredients and sterile tools
4. PC's can only benefit from drink once per long rest
5. Temp HP last until lost in combat or until short rest, whichever comes first
6. 1 bottle = 1 use unless otherwise specified (IE Whiskey, Scotch, Wine,etc)
1 - 3 - - - - - 1d4 bottles of watery ale - - - - - No Effects - - - - - Fermentation time - 1 Day - - - - - CON SAVE DC 2 (NAT 1 = All uses are lost and must resupply before another attempt)
4 - 9 - - - - - 1d6 bottles of cheap ale - - - - - +CON MOD of Temp HP - - - - - Fermentation - 1 Day - - - - - CON SAVE DC 3
10 - 14 - - - - - 2d4 bottles of common ale - - - - - 1d6+CON MOD of Temp HP - - - - - Fermentation - 4 Days - - - - - CON SAVE DC 5
15 - 18 - - - - - 2d6 bottles of Artisan Ale - - - - - 1d8+CON MOD of Temp HP - - - - - Fermentation - 1 Week - - - - - CON SAVE DC 7
19 - 20 - - - - - 1 bottle of Whiskey(5 servings) - - - - - 1d12+CON MOD of Temp HP & Resistance to all dmg for 1hr - - - - - Fermentation - 2 weeks - - - - - CON SAVE DC14
Nat 20 - - - - - 1 bottle of Scotch (5 Servings) - - - - - 1d12+CON MOD of Temp HP & Resistance to all dmg for 1hr & +10 CHA for 1hr - - - - - Fermentation - - - - - 4 weeks - - - - - CON SAVE DC16