Ixe
2018-01-13, 12:22 PM
So it just bugs me that druids are prohibited from wearing any metal armor due to the nature of their oaths, but they may use any weapon from what seems like an arbitrary list, metal or not.
I have been debating making a "house rule" change in my CORE Pathfinder campaign that allows druids to use any weapon that they are proficient in, provided that it is not made of metal. This would include: bows (if the arrow heads are flint), and any type of sword (if it is made from bone or obsidian). This would then exclude dagger, scimitars, scythes, etc. if they were made from metal. (The druid in this particular Party is an elf; obviously the use of a bow would make a lot of sense.)
The "upside" to this would be a system that makes a lot more logical sense to me and my players, and I am a big stickler for "suspension of disbelief".
The "downsides": As a Storyteller, I will always have to decide what material weapons are crafted from during design-time (effectively hand-picking which weapons that are placed as treasure will be accessible to the druid in the Party - most weapons used by NPCs of other classes will be steel); it will be much more difficult for druids to purchase weapons in civilized areas (though perhaps that is logical); penalties associated with such less-than-ideal materials would have to be reviewed (the ones listed in the Core Rules are incredibly crippling); creation of such weapons will no longer fall under Craft(blacksmithing) (meaning that their weapons will likely have to be crafted by themselves or other druids)...
What is your reaction to such an idea? Can any of you think of other unforeseen consequences to such a change in the CORE Rules system? Have any of you done something like this in any of your Campaigns?
I have been debating making a "house rule" change in my CORE Pathfinder campaign that allows druids to use any weapon that they are proficient in, provided that it is not made of metal. This would include: bows (if the arrow heads are flint), and any type of sword (if it is made from bone or obsidian). This would then exclude dagger, scimitars, scythes, etc. if they were made from metal. (The druid in this particular Party is an elf; obviously the use of a bow would make a lot of sense.)
The "upside" to this would be a system that makes a lot more logical sense to me and my players, and I am a big stickler for "suspension of disbelief".
The "downsides": As a Storyteller, I will always have to decide what material weapons are crafted from during design-time (effectively hand-picking which weapons that are placed as treasure will be accessible to the druid in the Party - most weapons used by NPCs of other classes will be steel); it will be much more difficult for druids to purchase weapons in civilized areas (though perhaps that is logical); penalties associated with such less-than-ideal materials would have to be reviewed (the ones listed in the Core Rules are incredibly crippling); creation of such weapons will no longer fall under Craft(blacksmithing) (meaning that their weapons will likely have to be crafted by themselves or other druids)...
What is your reaction to such an idea? Can any of you think of other unforeseen consequences to such a change in the CORE Rules system? Have any of you done something like this in any of your Campaigns?