JohnStone
2018-01-18, 02:30 PM
Hello, My name is Johnstone (obviously) and I Would like to walk you through my character concept development.
I am interested in playing a lvl 6 Divination Wizard (or rather a 5 DivWiz/ 1 KnoCler)
I really like Treantmonks God Wizard
The concept is a very smart character that can analyze statistics and predict/effect outcomes.
---This is where portents and the Lucky feat come into play---
Ill also be the party Know-it-all (I am highly intelligent with expertise in 2-3 knowledge skills)
If I am right this should be a very good controller type.
So thats a good start...
next I need a race (and Picture Since this will be PBP)
-The only real options seem to be
---High Elf (hmm haughty cocky Know it all maybe)
---Rock Gnome (annoying know-it-all +bonus History)
---V-Human (boring but I get lucky and a Stat boost)
I think I like Gnome cause i found a sweet Pic
http://1.bp.blogspot.com/-yKqWoEThEs8/ThrbwppcouI/AAAAAAAAAF4/xuie1z3TxL0/s320/Oki%2BDoki.JPG
OK now I need help....
Her personality is annoying (my favorite DnD character of all time is Tasslehoff)
I was thinking Time would be an important part of her studies (Einstien like time and statistics)
Maybe she has seen far off worlds somehow
--Azeroth- explains her appearance
--Krynn- explains her personality (Maybeshewilleventalkwithagnomishaccent)
here is the ad for the game:
You are an adventurer and you and your companions have begun to make a good name for yourselves. From your humble beginnings in Baldur's Gate where you were brought together and took down a bandit encampment that had been harassing caravans along the Coast Way. From there you traveled south to Candlekeep at the behest of the scholars who were asking for help in recovering a tome from the Isles off the coast, which you accomplished in short order. From there your meanderings took you through the Wood of Sharp Teeth where you helped the dryads deal one of their own that had been corrupted and was raising an army of undead. In Berdusk you spent almost a year, aiding the Harpers in shattering a slave ring that took you from Berdusk to Scornbul and finally to the gates of Darkhold. Returning to Berdusk to claim your bounty, you spent some time there enjoying the laurels of your exploits.
After a night of rest you and your companions headed out again, this time headed north to the city of Waterdeep. One of the Harpers you had been working closely with knew of a noble in Waterdeep by the name of Naedil that needed help with something important. Although he could not discuss it he assured you the rewards would be more then worth it.
So north you headed to Waterdeep, you managed to locate Naedil Cassalanter. He explained to you that he had discovered the existence of a secret devil cult that had taken hold along the Sword Coast. He believed they had cells in both Waterdeep and Baldur's Gate and possibly reaching as far as Amn to the south and Neverwinter to the north, but those were just his suspicions. He stumbled upon the existence of the cult when going over the books of a new client. He had thought he had kept the discovery to himself but about a week later his father, Cion, disappeared.
Naedil has offered to pay you handsomely for both the return of his father and your assistance in taking down this cult before it becomes a real threat to the Sword Coast. Given the information he has provided you believe the best place to start your search is the fort of Thornhold, a way station for traders of all sorts. There you need to find Freglyn and see what he has to say about cults and devils and missing patrons, surreptitious like of course. If he figured out you knew anything or he somehow managed to get away.....
So to SUM UP i just want to hear some discussion/Ideas abot what to do with this character.
Maybe just a simple anecdote i could work in to play, or an epic idea I haven't though of.
I am interested in playing a lvl 6 Divination Wizard (or rather a 5 DivWiz/ 1 KnoCler)
I really like Treantmonks God Wizard
The concept is a very smart character that can analyze statistics and predict/effect outcomes.
---This is where portents and the Lucky feat come into play---
Ill also be the party Know-it-all (I am highly intelligent with expertise in 2-3 knowledge skills)
If I am right this should be a very good controller type.
So thats a good start...
next I need a race (and Picture Since this will be PBP)
-The only real options seem to be
---High Elf (hmm haughty cocky Know it all maybe)
---Rock Gnome (annoying know-it-all +bonus History)
---V-Human (boring but I get lucky and a Stat boost)
I think I like Gnome cause i found a sweet Pic
http://1.bp.blogspot.com/-yKqWoEThEs8/ThrbwppcouI/AAAAAAAAAF4/xuie1z3TxL0/s320/Oki%2BDoki.JPG
OK now I need help....
Her personality is annoying (my favorite DnD character of all time is Tasslehoff)
I was thinking Time would be an important part of her studies (Einstien like time and statistics)
Maybe she has seen far off worlds somehow
--Azeroth- explains her appearance
--Krynn- explains her personality (Maybeshewilleventalkwithagnomishaccent)
here is the ad for the game:
You are an adventurer and you and your companions have begun to make a good name for yourselves. From your humble beginnings in Baldur's Gate where you were brought together and took down a bandit encampment that had been harassing caravans along the Coast Way. From there you traveled south to Candlekeep at the behest of the scholars who were asking for help in recovering a tome from the Isles off the coast, which you accomplished in short order. From there your meanderings took you through the Wood of Sharp Teeth where you helped the dryads deal one of their own that had been corrupted and was raising an army of undead. In Berdusk you spent almost a year, aiding the Harpers in shattering a slave ring that took you from Berdusk to Scornbul and finally to the gates of Darkhold. Returning to Berdusk to claim your bounty, you spent some time there enjoying the laurels of your exploits.
After a night of rest you and your companions headed out again, this time headed north to the city of Waterdeep. One of the Harpers you had been working closely with knew of a noble in Waterdeep by the name of Naedil that needed help with something important. Although he could not discuss it he assured you the rewards would be more then worth it.
So north you headed to Waterdeep, you managed to locate Naedil Cassalanter. He explained to you that he had discovered the existence of a secret devil cult that had taken hold along the Sword Coast. He believed they had cells in both Waterdeep and Baldur's Gate and possibly reaching as far as Amn to the south and Neverwinter to the north, but those were just his suspicions. He stumbled upon the existence of the cult when going over the books of a new client. He had thought he had kept the discovery to himself but about a week later his father, Cion, disappeared.
Naedil has offered to pay you handsomely for both the return of his father and your assistance in taking down this cult before it becomes a real threat to the Sword Coast. Given the information he has provided you believe the best place to start your search is the fort of Thornhold, a way station for traders of all sorts. There you need to find Freglyn and see what he has to say about cults and devils and missing patrons, surreptitious like of course. If he figured out you knew anything or he somehow managed to get away.....
So to SUM UP i just want to hear some discussion/Ideas abot what to do with this character.
Maybe just a simple anecdote i could work in to play, or an epic idea I haven't though of.