SangoProduction
2018-02-02, 09:39 PM
In spheres of might, some of the spheres used to add 1 rank per HD to a skill, just for taking it. Apparently that's been reworked a while ago, but I only recently took a good hard look at it, because the intent was clear.
When you gain the Fencing sphere, you gain 5 ranks in the Bluff skill, plus 5 ranks per additional talent spent in the Fencing sphere (maximum ranks equal to your total Hit Dice).
I think, by RAW, this means you can only ever gank 5 ranks from these skills, because you can only take the sphere once, and you must take the sphere before you can take its talents.
Just in case someone decides to get snippy, and argue from RAW that the extra talents don't grant extra ranks, can someone help formulate a defense in favor of the obvious intent of having the ranks scale with talents, even after you've unlocked the sphere?
When you gain the Fencing sphere, you gain 5 ranks in the Bluff skill, plus 5 ranks per additional talent spent in the Fencing sphere (maximum ranks equal to your total Hit Dice).
I think, by RAW, this means you can only ever gank 5 ranks from these skills, because you can only take the sphere once, and you must take the sphere before you can take its talents.
Just in case someone decides to get snippy, and argue from RAW that the extra talents don't grant extra ranks, can someone help formulate a defense in favor of the obvious intent of having the ranks scale with talents, even after you've unlocked the sphere?