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MaxMAnAtArms
2018-02-05, 05:52 PM
Im playing a game with a group of friends most the party has been wiped at one point another save 2 me and the cleric (who is not that kind of cleric)
So everyones had a sort of rebirthing/redoing and i feel like im kinda of stagnating.

Currently Lvl 15
Fighter(armored mage)5/Sorcerer(meta magic specialist) 10
Halfling currently age 16 (drank from a fountain of youth appearntly)

Abilitles
Str 15(gauntlents of ogre strength)
Dex 19
Con 17
Int 13
wis 12
Cha 16

Feats
Point blank shot
Presice shot
defensive archery

Twin Spell
Maximize spell
Energy Substitution (cold)/(Acid)
Still Spell
chain Spell

Spells
Lvl 1
Magic missle
Power word Pain
Kelgores fire bolt
mage armor
identify
True strike
Orb of fire Lesser
Lvl 2
Scorching ray
Toothed tentacle
Phantasmal assailants
Ray of Stupidity
Melf acid arrow
Lvl 3
Fireball
many jaws
Unluck
Evards menacing tentacles
lvl4
evards black tentacles
Dimension door
5th
Blackwater tentacle

Skills
Concentration 17
Knowledge arcane 15
spellcraft 15
Cradt alchemy 5
intimiate 6

Im trying to figure out what to do with myself more then anything.

Party currently has a 2 Rangers,Rouge,Wizard,Cleric,Monk, Cleric,Sorcerer.

I been thinking of prestige classing into something. Or even Taking steps to put myself in heavy armor(Mythiral) and feat up my armored mage so i can cast in medium armor and still get boosted AC. But im just not sure what to do at the moment.

Anyone got any ideas or suggestion i would be more then willing to hear them.

# Edit

I wanna thank those who have given me there ideas and thoughts. For those point out how my selection of feats and spells are iffy trust me i know what it looks like hence the question of where can it go.
The Non caster levels (fighter armoured mage) lets me cast spells in armor fighter lvl + 1 Hence the high fighter levels.
The Metamagic specialist the DM is allowing me the uses per day to stack any or all feats to it. i.e I can cast a Maximize spell cold fireball and have it as a still spell while only using up 1 of my daily charges. (i did show the Dm the the rules this way and that way for meramagic specialist and he said it was fine as he lets me use it)
For stats if some missed it my PC was Older. Drinking from a fountain of youth kinda screwed me. :( hence the stats being a bit funky.
Im aware most the spells have Saves as one who doesnt always play a caster I picked skills that fit the useage it was going to need. As for other ones such as the Many jaws /Evards menacing tentacles / evards black tentacles / Blackwater tentacle
Most are cast and Go as i dont have to direct them more then once its cast. and the other is auto hit spells.
For the feats since i can dump/stack the Feats together because of my DMS allowence of meta magic specialist. Yes I have armoured mage. But If i start moving my hand and mumbling in front of foes most would get concerend or flat out attack. So with the RP sense it fits my group.
For the elemental change its was more of the usefullness of useing a single spell with multiple effects as well as into energy admicture. Why cast a fire ball when i can cast an ice ball with acid and etc.

I do know i have to retrain a few feats just for the sens eof i really freaking need em it is on the docket just waiting for a "sit" period to do so in game.

I wanna thanke everyone for the advice and suggestions and i will take a look at Dark Chaos Shuffle and the Abjurant Champion as well. Thank you all.

Bronk
2018-02-06, 01:24 PM
I'm not sure what languages you have, so aside from not knowing if you can speak draconic, you meet all the prerequisites for the 'Dragon Devotee' prestige class. It's a five level class that offers some flavorful draconic abilities, stat bumps, two caster levels, and the ability to cast low level spells while in armor.

Otherwise, if you could somehow become an elf or half elf, you'd be well placed to take levels in arcane archer... although that isn't a terribly exciting option.

If you wanted to get back into melee, you could try taking on some Tome of Battle classes. You'd have a decent initiator level to start with, and could pick up some neat tricks.

Goaty14
2018-02-06, 02:15 PM
While I feel inclined to look over your build piece-by-pieces, there is just so much wrong with it. The problems are:
-You're a sorcerer, and your charisma is your 3rd-lowest stat
-Never stop taking fighter levels on an odd level
-Your build is REALLY confused whether or not it wants to be archery-focused or blasting-focused (if you had to start focusing right now, I don't know what)
-A ton of your sorcerer spells allow saves, and your save DCs aren't particularly good (DC 16 on a fireball would've been fine at 6th level, not at 15th. Any single class will have a +5 reflex save at a minimum, without counting magic items or fast progression)
-If you are ranged and high level, AC shouldn't matter enough to become a priority (at higher levels, d20 rolls are more or less irrelevant, and ranged combatants shouldn't be trying to get people to attack them compared to a melee)
-Despite possessing 5 different metamagic feats, you only get free/reduced metamagic 4/day

That said, I think you could still save this build with 5 levels of the Abjurant Champion (Complete Mage) prestige class. In order to join, you just need to retrain one of your feats (PHB II retraining rules) into combat casting and then you start taking levels in it.

The upside to abjurant champion is that you get free metamagic for abjuration spells, full BaB, and more sorcerer spells.

If you had the chance to redo the build, I'd say more on that, but I don't want to spend too much time...

sleepyphoenixx
2018-02-06, 02:36 PM
I'll be blunt. No offense is intended.

Unless you can retrain one or more of your feats you're kinda stuck. Most PrC's require at least a little planning to qualify.
At level 15 your build should be mostly finished, so going "what do i do now?" instead leaves you only the option of continuing whatever base class you have or any PrC's you've managed to qualify for incidentally.

Also your build is kinda all over the place, so it's hard to find a direction to take it in.
Your class selection says "gish". Well, "underpowered gish" honestly. That many non-caster levels really have no reason to be on any kind of caster.
Your feat selection half says "archer, but didn't bother actually getting good at it". You don't have Rapid Shot or any way to make your arrows do any actual damage, nor any spells that'd help archery.
The other half goes "maybe blaster, maybe buffer, but i can't use most of those metamagic feats anyway". You can only cast 5th level spells. What are Twin and Chain Spell actually doing for you? And do you really need two different Energy Substitution feats? Maximize is pretty iffy too, and i don't really see the point of Still Spell when you have the Armored Mage ACF.
So i can't actually see any of your feats really doing anything for you.

Your spell selection could also use some work. Aside from the general issues - is Identify really worth spending one of your very limited spells known on? With a wizard in the party? - i'm not seeing any kind of synergy with your feat selection or general build here.
Sorcerer spells are a rare resource. They should be picked carefully.

I'd like to help more but i'm sorry to say there isn't really much to work with. If you can retrain feats Abjurant Champion should fit your build, but that's about the best i can come up with.

Bronk
2018-02-06, 02:55 PM
Also, with the help of one of the clerics you might be able to attempt a Dark Chaos Shuffle, and you can take 5 levels of various weapon and armor proficiency feat granting core classes. Even just swapping out the feats you already have might help you out.

MaxMAnAtArms
2018-02-07, 02:38 AM
Updated Main Post

Fizban
2018-02-07, 02:49 AM
So, what's the problem exactly? "Stagnation" of character concept or build fatigue while everyone else is getting resurrected or retraining isn't a specific solvable problem.

MaxMAnAtArms
2018-02-07, 03:24 AM
So, what's the problem exactly? "Stagnation" of character concept or build fatigue while everyone else is getting resurrected or retraining isn't a specific solvable problem.

I was mostly seeing if there was any sort of "correction" or action i could take to fix or adjust how my char is played. The most recent game (tonight) i had a chance of doing some sort of character build up but the chanc ekinda slipped from me. Those who have given ideas might have given me what I needed to use. i.e choas trick and such. It was more of a toss my PC out and see what holes there were from other point of view.

weckar
2018-02-07, 03:58 AM
You seem to really like your tentacle spells...

I almost thought you'd be a good fit for Spellwarp Sniper, but your spell selection does not really work with it.

Fizban
2018-02-07, 11:04 AM
I was mostly seeing if there was any sort of "correction" or action i could take to fix or adjust how my char is played. The most recent game (tonight) i had a chance of doing some sort of character build up but the chanc ekinda slipped from me. Those who have given ideas might have given me what I needed to use. i.e choas trick and such. It was more of a toss my PC out and see what holes there were from other point of view.
How to play an existing character is not the same as fixing the character, but I get your point.

If your DM is allowing rebuilds there's no reason to involve the Dark Chaos Shuffle cheese, but far more important is that suddenly rebuilding this character to char-op standards would be a massive shock. Indeed, this build is not at the top of the power curve, but that means you've played all the way up to 15th at the power level of this build. Suddenly jacking that up at the endgame where casters are the most powerful is a recipe for problems.

So again, there needs to be a specific problem or desire before you can start rebuilding. "More power" is never the right answer.

Analyzing the build everything seems pretty obvious to me. Precise Shot is "required" for shooting (spells) into melee, and some DMs rule that firing a ranged spell also counts as a ranged attack even if you cast defensively, so Defensive Archery might be there for that as well- and this would be the first time I'd heard someone say that shooting is better than casting spells. You've loaded up on the high power metamagic feats before you can actually use them, classic char-op advice that leaves you with useless feats for ages. My main question would be whats up with Chain Spell- it doesn't apply to rays or other effects, the only stuff you can use it on is Kelgore's Firebolt, Power Word: Pain, Phantasmal Assailants, and Unluck.

The pile of hugely expensive metamagic makes me wonder if you thought Metamagic Specialist lets you apply them for free. Because it doesn't, but that would explain a lot of things. If this is the case and you've been throwing around free metamagic since level 1, your power level is obviously way higher. Otherwise, just because there's a wizard and cleric doesn't mean its open season.

Improving the build without drastically changing the current power level (keeping the 5/10 split in particular) isn't hard. While a number of spells are most likely outdated, its only Phantasmal Assailants and Unluck that really must go, as your apparent lack of cha boosters means they're at basically minimum DC with save negates (but Toothed Tentacle is not a good use of your time. Hailstones is a 3rd level effective upgrade on Scorching Ray once you hit cl 15, which you should do next level with some retraining. It's also be useful to know where those extra spells known are coming from.

The feats are the main portion, again with a ton that you can't even actually use unless you've been putting half your 5th level slots into twinned 1sts. Empower Spell is what you should have right now for proper Empowered Fireballs, and maybe Maximize. Split Ray is as good as Twin for single rays (you could be slinging Split Empowered Ray of Fire, Split Ray of Stupidity, and ready for Split Enervation and Split Empowered Scorching Ray [16d6x1.5] when you get 6th level slots), Practiced Spellcaster won't help your capped out blasting spells (though it well get your Scorching Ray up to 12d6 this level instead of next level), but it will help the bonuses on many of those tentacles and of course any new spells you take that haven't met their caps. You could also go for Practical Metamagic if you need a little more power (though you'll also need Draconic Heritage if the DM won't waive the dragonblood requirement).

There is the question of how you'd be rebuilding- PHB2 rebuilds only allow one small thing every time you level up. Paying someone to manifest Psychic Reformation on you (or duplicating it with a Limited Wish) can rewrite feats (and probably spells) all the way down, but neither can actually change existing levels. If you're just allowed to change what you want then obviously that's no problem.

MaxMAnAtArms
2018-02-08, 03:13 AM
@ weckar
I do indeed they have helped two when the foes cant cross well and when they do they suddently get a giant tentcle to the face. lol
I did not know about the spellwarp sniper and feel like I missed out. : (

@Fizban

I did think that origninally and when I found out i was playing wrong. When I told my DM. He said I can keep using it as before.Yes chain Doesnt work the way i thought it would as for the spells they have helped some but i have swapped out other useless ones i grabbed when i thought they would be usefull. I will gladly look into the hailstone spell as well as wait to level to bump out the spells I shouldnt be using any longer.

As for the other chars. 2 of the players are overly "Booked" One of them played a temp char who i found out later through here was a "varaint" of pun pun. The DM let it stay for 1 game as the party felt useless with the kobold floating around us. And the other a ranger. The DM has been hinting the players (including myself) have missed some subtle hints he has dropped through out the game but the ranger has Learned about and this is far more powerful but lucky RP's very well so he doesnt abuse it to the point we fee useless.