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Eretas
2018-02-19, 06:04 PM
Hi everyone
I'm new to D&D5, but played D&D since 1986. My DM just change a Pathfinder game for DD5 and I would like to have some advice on my build.

If it's not on the PRD, it's not accepted by the DM.

Arcane cleric
Human Cleric 6
Medium humanoid, chaotic good
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Armor Class 18 (chain mail, shield)
Hit Points 51 (6d8+18)
Speed 30 ft.
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STR 19 (+4), DEX 10 (+0), CON 16 (+3), INT 8 (-1), WIS 16 (+3), CHA 14 (+2)
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Feats Polearm Master, War Caster
Saving Throws Wis +6, Cha +5
Skills Arcana +2, Insight +6, Medicine +6, Perception +6, Persuasion +5, Religion +2
Senses passive Perception 16
Languages Common, Gnoll, Gnomish

Actions
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Light Crossbow. Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target.
Hit: 1d8 piercing damage.

Mace. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
Hit: 1d6+4 bludgeoning damage.

Quarterstaff. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
Hit: 1d6+4 bludgeoning damage or 1d8+4 bludgeoning damage if used with two hands to make a melee attack.

Spell Attack. Ranged Weapon Attack: +6 to hit, range 0 ft., one target.
Hit: As Spell damage.

Unarmed Strike. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature.
Hit: 5 bludgeoning damage.

Equipment chain mail, Light Crossbow, Mace, Quarterstaff, shield, 2 blocks of incense, alms box, backpack, blanket, candle (10), censer, gauntlets of ogre power, herbalism kit, holy symbol (emblem), rations (2), tinderbox, vestments, waterskin, 45 gp

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8wGremlin
2018-02-19, 07:55 PM
Good build.

Have you looked at the Standard Arcana Cleric(tm)

It swaps your polearm mastery for Magic initiate druid (picking up Shillelagh, Thorn whip, and Absorb Elements)
you can then max Wis instead of Str, allowing you to spend more on Con.

You'll have 14 dex and wear medium armour, plus a shield.

Your ancane spells you choose are Booming blade, and Chill touch. (which when you get to 8th will get your wis mod to damage)

Everything is then keyed off wisdom, and you can get another magic item as opposed to Gauntlets of Ogre power, perhaps Google of Night, so you can see in the dark?

Eretas
2018-02-20, 09:29 AM
Good advise! Thank. I changed the gauntlet for winged boots.
Strength was already at 8. I dropped charisma to 10 and raise Dex to 14.

jaappleton
2018-02-20, 09:46 AM
I’m conflicted regarding Polearm Master and Cleric.

First, it’s a good Feat. It is, I love it. But Clerics don’t get a second attack.

And your Cleric doesn’t get Divine Strike, it gets Potent Spellcasting.

If you want a bonus action attack, I highly recommend the 2nd Level Spell Spiritual Weapon. It’s a bonus action, 1d8 + Wis Mod Attack. Not Concentration, and you can move it around the battlefield without moving yourself, and it lasts a minute (since a round of combat is 6 seconds, thats 10 rounds, and most fights don’t go more than 6 rounds save for boss battles).