enginesoul
2018-02-27, 12:15 AM
So I was reading a book of Warhammer 40k short stories and one of the primary characters was a chaplain. It reminded me how badass 40k chaplains are and how much I'd like to play one in an RPG, which led to 'how would I build one in D&D.'
So, basically a chaplain in 40k is a space marine (genetically/surgically improved human in power armor) who serves as the spiritual leader of a space marine chapter. They promote the teachings of the chapter and veneration of the emperor of mankind. He is typically also filled with hate for the enemies of mankind: aliens, demons, and unsanctioned psykers (magic-users).
Space marines are 7-8 ft tall and powerfully built, so I am leaning toward goliath for race, but could see a using a human.
For class I was first thinking paladin, but could also see fighter, EK, barbarian, or cleric.
Typically they aren't magic-users, but could possibly use magic channeled from the emperor, mostly for hitting things harder. They wear armor, so at least half plate, I think. They don't usually use shields and often dual wield, usually a primary melee and a pistol, but could really use any weapon with a preference for melee. They do each have a crozius (magic mace) as a sign of office.
I'm thinking he is the sole survivor after his unit crashed on this primitive but magically active world. Power armor and equipment are non-functional. Toughest thing may be dealing with the racially diverse and magically active inhabitants.
Any build suggestions? First, I thought paladin (maybe conquest), but chaplains are prone to rage, so maybe barb makes more sense. Anyway, thanks for any input.
So, basically a chaplain in 40k is a space marine (genetically/surgically improved human in power armor) who serves as the spiritual leader of a space marine chapter. They promote the teachings of the chapter and veneration of the emperor of mankind. He is typically also filled with hate for the enemies of mankind: aliens, demons, and unsanctioned psykers (magic-users).
Space marines are 7-8 ft tall and powerfully built, so I am leaning toward goliath for race, but could see a using a human.
For class I was first thinking paladin, but could also see fighter, EK, barbarian, or cleric.
Typically they aren't magic-users, but could possibly use magic channeled from the emperor, mostly for hitting things harder. They wear armor, so at least half plate, I think. They don't usually use shields and often dual wield, usually a primary melee and a pistol, but could really use any weapon with a preference for melee. They do each have a crozius (magic mace) as a sign of office.
I'm thinking he is the sole survivor after his unit crashed on this primitive but magically active world. Power armor and equipment are non-functional. Toughest thing may be dealing with the racially diverse and magically active inhabitants.
Any build suggestions? First, I thought paladin (maybe conquest), but chaplains are prone to rage, so maybe barb makes more sense. Anyway, thanks for any input.