pygmybatrider
2018-03-17, 04:49 PM
Hi guys,
Looking for some input & CC on this build as I am a little confused/unsure about certain aspects.
The gist is: a human mycologist, devoted to studying (and farming, and spreading, and spruiking products related to) mushrooms.
Variant Human, 8/14/16/10/16/8 stats.
Starting at level 7 so use the ASI to bump Wis.
Originally I'd gone with a Land Druid from the Underdark circle - and that's still an option, but then I remembered the Circle of Spores UA. I'd give up a few cool spells and short rest slot recovery to gain some thematic abilities and melee capability.
With Symbiotic Entity, Shillelagh, Halo of Spores, and the LMoP spider staff (DM has cleared this already), he'd be doing 1d8+2d6 poison+Wis mod+12 damage in melee - after the initial setup round where it's just activate Symbiotic Entity/Shillelagh and do 12 damage from the Halo (boooo). It's not something he can do every fight as he only has limited wild shapes, and it's probably not something I'd want to do every fight, but the thought of a musty old man going bananas with a magic stick and a shield made out of a mushroom cap makes me really happy - as does the thought of the zombies coming back to life covered in mushroom pods.
He'd still do a lot of mid/backfield battlefield control with things like Plant Growth etc and some minionmancy with Giant Insect and the Conjure spells.
I guess what I'm asking you guys is to help me decide if this cool-but-less-than-stellar melee capability pales in comparison with what an Underdark Land druid can do in terms of spell slinging and support, because I think the central character and RP aspects would still be fun either way.
BONUS THOUGHT: is it worth picking up PAM as my VHuman feat at level 1 for an extra 1d4+2d6 poison+Wis mod damage in melee after Round 1 setup? This seems like it'd be getting into no-more-spider-staff territory with my DM...Or stick with something like Warcaster (my original pick) or Resilient (Con) and bump int up to 12?
Looking for some input & CC on this build as I am a little confused/unsure about certain aspects.
The gist is: a human mycologist, devoted to studying (and farming, and spreading, and spruiking products related to) mushrooms.
Variant Human, 8/14/16/10/16/8 stats.
Starting at level 7 so use the ASI to bump Wis.
Originally I'd gone with a Land Druid from the Underdark circle - and that's still an option, but then I remembered the Circle of Spores UA. I'd give up a few cool spells and short rest slot recovery to gain some thematic abilities and melee capability.
With Symbiotic Entity, Shillelagh, Halo of Spores, and the LMoP spider staff (DM has cleared this already), he'd be doing 1d8+2d6 poison+Wis mod+12 damage in melee - after the initial setup round where it's just activate Symbiotic Entity/Shillelagh and do 12 damage from the Halo (boooo). It's not something he can do every fight as he only has limited wild shapes, and it's probably not something I'd want to do every fight, but the thought of a musty old man going bananas with a magic stick and a shield made out of a mushroom cap makes me really happy - as does the thought of the zombies coming back to life covered in mushroom pods.
He'd still do a lot of mid/backfield battlefield control with things like Plant Growth etc and some minionmancy with Giant Insect and the Conjure spells.
I guess what I'm asking you guys is to help me decide if this cool-but-less-than-stellar melee capability pales in comparison with what an Underdark Land druid can do in terms of spell slinging and support, because I think the central character and RP aspects would still be fun either way.
BONUS THOUGHT: is it worth picking up PAM as my VHuman feat at level 1 for an extra 1d4+2d6 poison+Wis mod damage in melee after Round 1 setup? This seems like it'd be getting into no-more-spider-staff territory with my DM...Or stick with something like Warcaster (my original pick) or Resilient (Con) and bump int up to 12?