Unoriginal
2018-03-19, 06:06 PM
Combat report of the first Mordenkainen's Mayhem fight!
This first combat will oppose South Park's Satan to a demonic snot!
I'll finish tomorrow, it's very late and my internet is acting up.
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The Combatants:
Note: those statblocks were slightly modified and streamlined for the fight, they differ on some points from the versions in the book
MOLOCH
Large lawful evil fiend (devil)
AC: 19 (natural)
HP: 253
Speed: 30ft,
INT: 21 (+5)
Wis save +11
DEX save +11
CON save +13
Immunities: poison, charmed
Innate Spellcasting:
Spell DC 21 (Charisma)
Flame Strike: 8d6 (2)
Flight
At least 6 more spells.
Teleport (spell or special capacity?)
Advantage vs magic
Weapon attacks are magical
Regeneration: +20 HPs at the beginning of each of his turn
Action:
Multiattack: 1 Bite, 1 Claw, 1 Whip of Many Tails
Bite: +15 to hit,
Claw: +15 to hit, 17 average damage (4d8?)
Whip of Many Tails: +15 to hit, range 30ft, if hit enemy has to do a DC 26 STR check (save?) to avoid being pulled 30ft, 13 slashing + 11 lightning damages.
Breath of Despair:
Has Legendary actions and Legendary saves, but they were disabled for this fight.
The Sibriex
Huge chaotic evil fiend (demon)
AC: 17
HPs: Maxed Out at
Speed: flight
STR: 10-11(+0)
DEX: 1-2 (-4)
WIS: 24-25 (+7)
Immunties: lightning
Aura of Nastiness: 30ft
Fleshwarping capacity
(Innate) Spellcasing
Feeblemind
Command
Actions:
Multiattack: chain or bite
Bite: piercing + acid damage
Chain: 20 average damage
The Wretched
Small or Medium chaotic evil fiend (demon)
HPs: 10
Speed: 40ft
Dex: 12-13
Pack Tactic
Bite: 6 damages on average. If attack successful, stays on the enemy and inflict 6 necrotic damage at the start of the Wretched's turn. Can't attack if on an enemy.
Showed up en masse to help the Sibriex.
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Winner:
The Sibriex and his 24 Wretched goons (in two groups), via outside intervention.
This first combat will oppose South Park's Satan to a demonic snot!
I'll finish tomorrow, it's very late and my internet is acting up.
----------------------------------------------------------------------------------------------------------------
The Combatants:
Note: those statblocks were slightly modified and streamlined for the fight, they differ on some points from the versions in the book
MOLOCH
Large lawful evil fiend (devil)
AC: 19 (natural)
HP: 253
Speed: 30ft,
INT: 21 (+5)
Wis save +11
DEX save +11
CON save +13
Immunities: poison, charmed
Innate Spellcasting:
Spell DC 21 (Charisma)
Flame Strike: 8d6 (2)
Flight
At least 6 more spells.
Teleport (spell or special capacity?)
Advantage vs magic
Weapon attacks are magical
Regeneration: +20 HPs at the beginning of each of his turn
Action:
Multiattack: 1 Bite, 1 Claw, 1 Whip of Many Tails
Bite: +15 to hit,
Claw: +15 to hit, 17 average damage (4d8?)
Whip of Many Tails: +15 to hit, range 30ft, if hit enemy has to do a DC 26 STR check (save?) to avoid being pulled 30ft, 13 slashing + 11 lightning damages.
Breath of Despair:
Has Legendary actions and Legendary saves, but they were disabled for this fight.
The Sibriex
Huge chaotic evil fiend (demon)
AC: 17
HPs: Maxed Out at
Speed: flight
STR: 10-11(+0)
DEX: 1-2 (-4)
WIS: 24-25 (+7)
Immunties: lightning
Aura of Nastiness: 30ft
Fleshwarping capacity
(Innate) Spellcasing
Feeblemind
Command
Actions:
Multiattack: chain or bite
Bite: piercing + acid damage
Chain: 20 average damage
The Wretched
Small or Medium chaotic evil fiend (demon)
HPs: 10
Speed: 40ft
Dex: 12-13
Pack Tactic
Bite: 6 damages on average. If attack successful, stays on the enemy and inflict 6 necrotic damage at the start of the Wretched's turn. Can't attack if on an enemy.
Showed up en masse to help the Sibriex.
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Winner:
The Sibriex and his 24 Wretched goons (in two groups), via outside intervention.