DigitalCharlie
2018-03-23, 02:01 PM
I'm building a drunken monk with a dash of war cleric as one of my next characters. I like the options that war cleric affords, with shield of faith, bane, and divine favor — using each depending on circumstance. Want higher AC? Shield of faith. More damage? Divine Favor. Want to encourage more misses / make it a little easier to stun? Bane.
My question is when should I dip and how far? I had been thinking monk 6, war cleric 1, then more monk. But would more levels be useful for more spell slots? Would it be better to take the war cleric level earlier so I can see if I like those spell options to justify wanting more slots?
My question is when should I dip and how far? I had been thinking monk 6, war cleric 1, then more monk. But would more levels be useful for more spell slots? Would it be better to take the war cleric level earlier so I can see if I like those spell options to justify wanting more slots?