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Douche
2018-03-26, 03:49 PM
Howdy friends,

I want to ask for help in outsourcing my new campaign. You guys are super creative and cooler than Reddit so I came here

Did you ever play Super Mario 64? You know how all the levels are paintings that you jump into and they're worlds that you can explore and whatnot? I'm essentially stealing that idea.

The party starts in one painting - an idyllic mountain village. Then some generic evil (Probably a dragon) will come and destroy their town because it wants to conquer all the paintings. The party will find a means to escape the painting and come out into the real world, where they can explore the other paintings.

I want to let the other players DM, which is why I thought this format would allow everyone to be as creative as they feel without any restriction on having a cohesive story. In other words, there won't be any lore-breaking because each painting can have its own lore, and it's own agents of evil, without conflicting with another. But ya never know how consistently the others will be capable of DMing so I want to have a backlog of worlds.

So I'm asking for 2 things to ease my workload here (since I run another campaign). A) paintings that can be inspiring to look like the portal to another world, and B) some kind of original concept, premise, or backstory to go along with the paintings.

Either or, preferably both :bigsmile: I'll even make an effort to come back and give the recap on what transpired in your world!

Beeba17
2018-03-26, 05:25 PM
This is the coolest thing I have heard in a long time! :smallbiggrin:
For a “frame” (haha) maybe these paintings could be gateways into planes. Or parts of planes. Idk. Something to do with alternate realities.

I will start looking for a cool painting that inspires me XD
I’ll probably have a few that I could pitch at you lol

Beleriphon
2018-03-26, 05:39 PM
So I'm asking for 2 things to ease my workload here (since I run another campaign). A) paintings that can be inspiring to look like the portal to another world, and B) some kind of original concept, premise, or backstory to go along with the paintings.

Either or, preferably both :bigsmile: I'll even make an effort to come back and give the recap on what transpired in your world!

Why not borrow the worlds of the Myst games? Most of the game are petty picturesque in one fashion or another and have some interesting mechanics.

Beeba17
2018-03-26, 05:57 PM
https://i.pinimg.com/originals/e2/13/a8/e213a80b8c717160adce50742c01b12a.jpg
How does this strike your fancy? I’m a little nostalgic
For this game, and I think this bayou setting could lead to some interesting storytelling. I’d imagine more undead themed baddies here. Especially cuz of this

https://vignette.wikia.nocookie.net/disney/images/2/2b/Disneyepicmickeypsv_artworks.jpg/revision/latest?cb=20140218042310

A backstory could be that this place was built by survivors of this boat wreck. Once a makeshift place for survival. Now a small community lives there. But live in fear of the souls of those who didn’t survive that crash. Causing the undead to appear in this area.

Bohandas
2018-03-26, 06:04 PM
https://i.pinimg.com/736x/e2/13/a8/e213a80b8c717160adce50742c01b12a--game-concept-art-disney-concept-art.jpg

How does this strike your fancy? I’m a little nostalgic
For this game, and I think this bayou setting could lead to some interesting storytelling. I’d imagine more undead themed baddies here. Especially cuz of this

https://vignette.wikia.nocookie.net/disney/images/2/2b/Disneyepicmickeypsv_artworks.jpg/revision/latest?cb=20140218042310

A backstory could be that this place was built by survivors of this boat wreck. Once a makeshift place for survival. Now a small community lives there. But live in fear of the souls of those who didn’t survive that crash. Causing the undead to appear in this area.

Ok, fixed the images

EDIT:
NVM, I see you went back and fixed them in the original

bc56
2018-03-26, 06:51 PM
https://upload.wikimedia.org/wikipedia/commons/thumb/e/ea/Van_Gogh_-_Starry_Night_-_Google_Art_Project.jpg/1280px-Van_Gogh_-_Starry_Night_-_Google_Art_Project.jpg
https://upload.wikimedia.org/wikipedia/commons/e/ee/Ascanius_Shooting_the_Stag_of_Sylvia_1682_Claude_L orrain.jpg
https://4.imimg.com/data4/FG/BF/ANDROID-18323448/product-500x500.jpeg

Would be a good ones.

Bohandas
2018-03-26, 07:52 PM
Escher's Print Gallery seems appropriate here, possibly as the hub level

http://im-possible.info/images/articles/escher_printgallery/printgallery.jpg

http://im-possible.info/english/articles/escher_printgallery/index.html

S@tanicoaldo
2018-03-26, 07:56 PM
http://webneel.com//daily/sites/default/files/images/daily/09-2013/1-the-temptation-surreal-painting-by-salvador-dali.jpg
http://www.escapeintolife.com/wp-content/uploads/2010/03/rhinoceros-2008-1024x797.jpg
http://i.imgur.com/Q4s9y2z.jpg

-Dali.
-Sergey Tyukanov.
-Bosch.

They are great :D

GungHo
2018-03-27, 11:42 AM
Let me know when you get to heavy metal album covers.

Bohandas
2018-03-27, 12:02 PM
Let me know when you get to heavy metal album covers.

How about this one

http://www.metalblade.com/us/covers/Gwar-Ragnarok.jpg

DavidSh
2018-03-27, 03:39 PM
How about some Canaletto:
https://upload.wikimedia.org/wikipedia/commons/5/50/Canaletto_-_S._Geremia_and_the_Entrance_to_the_Cannaregio_RCI N_400532.jpg
Backstory should include political and romantic intrigue. (Crib from Casanova's memoirs.)

Honest Tiefling
2018-03-27, 07:51 PM
Why not Goya? I mean, they already keep popping up in video games all the time. Old gods devouring the new and witch covens are basically plots that write themselves.

Chimera245
2018-03-28, 06:24 PM
You might consider not just the subject of the painting, but the art style as well. Like maybe the worlds themselves actually EXIST in whatever style it's painted in.

Like a high realism painting would be fairly normal, but go into a Picasso painting, and everything actually looks as strange as it was painted to look. And maybe the PCs are translated into the style too, when they go in.

Go into a modern abstract art piece, and you might suddenly have to deal with being a blue rectangle.