SangoProduction
2018-03-28, 07:31 AM
And by big, I mean heavy. A rock is defined under the rock throwing (http://www.d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rules#TOC-Rock-Throwing-Ex-) special ability.
A “rock” is any large, bulky, and relatively regularly shaped object made of any material with a hardness of at least 5.
The rock also must be 2 sizes smaller than the thrower.
So, a small sized rock is 368 lbs...or...a rock the size of a small creature. Semantics. That means that canonically, the Hill Giant (http://www.d20pfsrd.com/bestiary/monster-listings/humanoids/giants/giant-true/giant-hill/), as a baseline can hurl their light load. OK, that actually checks out.
But, "any material of hardness of at least 5?" So, steel counts. A steel 'rock' of the size of a small creature (taking average volume of a human and dividing by 8) is 21,0748.14375 lbs, give or take......well over any semblance of its carrying capacity. SOooo...He can hurl rocks of nearly a hundred thousand pounds 600 ft, but can't pull them along the ground. That's interesting. It also doesn't deal any additional damage, interestingly enough.
Is there a denser material with both an in game hardness, and real-life equivalent?
A “rock” is any large, bulky, and relatively regularly shaped object made of any material with a hardness of at least 5.
The rock also must be 2 sizes smaller than the thrower.
So, a small sized rock is 368 lbs...or...a rock the size of a small creature. Semantics. That means that canonically, the Hill Giant (http://www.d20pfsrd.com/bestiary/monster-listings/humanoids/giants/giant-true/giant-hill/), as a baseline can hurl their light load. OK, that actually checks out.
But, "any material of hardness of at least 5?" So, steel counts. A steel 'rock' of the size of a small creature (taking average volume of a human and dividing by 8) is 21,0748.14375 lbs, give or take......well over any semblance of its carrying capacity. SOooo...He can hurl rocks of nearly a hundred thousand pounds 600 ft, but can't pull them along the ground. That's interesting. It also doesn't deal any additional damage, interestingly enough.
Is there a denser material with both an in game hardness, and real-life equivalent?