rferries
2018-03-30, 06:10 PM
Master Healer
You possess tremendous skill in the healing arts.
Prerequisites
Self-Sufficient, Skill Focus (Heal), or Healing domain.
Benefits
Immediately after an encounter ends you may make a Heal check to "patch up" a creature's wounds. Any amount of lethal damage suffered by that creature (to a maximum of your check result) is converted to nonlethal damage, thereby healing much more quickly. You may tend to up to 8 creatures in this way, taking one minute per creature.
Whenever you cast a Conjuration (Healing) spell on a creature, all lethal damage suffered by that creature is converted to nonlethal damage. This applies even to spells that do not heal hit points e.g. lesser restoration.
You possess tremendous skill in the healing arts.
Prerequisites
Self-Sufficient, Skill Focus (Heal), or Healing domain.
Benefits
Immediately after an encounter ends you may make a Heal check to "patch up" a creature's wounds. Any amount of lethal damage suffered by that creature (to a maximum of your check result) is converted to nonlethal damage, thereby healing much more quickly. You may tend to up to 8 creatures in this way, taking one minute per creature.
Whenever you cast a Conjuration (Healing) spell on a creature, all lethal damage suffered by that creature is converted to nonlethal damage. This applies even to spells that do not heal hit points e.g. lesser restoration.