A Fat Dragon
2018-04-02, 08:51 PM
So, throughout the day, I’ve been thinking about Warlocks.
More specifically, Eldritch Blast (aka, Agreeably one of the, If not, the Best Combat Cantrip in the game), and how much I like it being it’s damage and utility capabilities. It can be reflux fed as to however you want, and it seems that’s what WotC wanted you to do, really. There isn’t any physical description at all, so I guess it up to the players to imagine how their Warlocks might blast eldritchly. Then I had an idea: What if I made a series of magic items, associated with some of he aspects of each patron, and not only had them be usable as casting focuses, but also alter the way Eldritch Blast works, and how it might be casted, appearance wise.
I guess the best example of this would be having a “Hilt”,
that, when attuned, would cause your Eldritch Blast to have longer range, and summon some sort of spectral bow/arrow.
I know this is mostly fluff stuff, but it might be cool to hear all of your opinions on this.
More specifically, Eldritch Blast (aka, Agreeably one of the, If not, the Best Combat Cantrip in the game), and how much I like it being it’s damage and utility capabilities. It can be reflux fed as to however you want, and it seems that’s what WotC wanted you to do, really. There isn’t any physical description at all, so I guess it up to the players to imagine how their Warlocks might blast eldritchly. Then I had an idea: What if I made a series of magic items, associated with some of he aspects of each patron, and not only had them be usable as casting focuses, but also alter the way Eldritch Blast works, and how it might be casted, appearance wise.
I guess the best example of this would be having a “Hilt”,
that, when attuned, would cause your Eldritch Blast to have longer range, and summon some sort of spectral bow/arrow.
I know this is mostly fluff stuff, but it might be cool to hear all of your opinions on this.