Rentirith
2018-04-07, 09:42 PM
Hey there Giantitp-ers. I had this question that I posed over in the dnd reddit and though I got a handful of answers, I didn't receive an answer that answered my question; that being this: If I had access to the grim harvest feature, what types of other, non-wizard (specifically warlock) spells could qualify to trigger this health gain?
My main spell in question is Hex. This 1st level bonus action fan-favorite lets you deal an extra 1d6 necrotic damage to creatures that you hit with an attack roll and has the potential to scale up to 5th level with warlock spell-scaling. the grim harvest feature says that "At 2nd level, you gain the ability to reap life energy from creatures you kill with your spells. Once per turn when you kill one or more creatures with a spell of 1st level or higher, you regain hit points equal to twice the spell's level, or three times its level if the spell belongs to the School of Necromancy. You don't gain this benefit for killing constructs or undead." Does this mean that killing something under the effects of hex would extend the healing to you, even if you use a cantrip to kill the creature?
My arguments for the answer being no is that the spell used is what is important, and technically the hex is just a rider effect on the spell or whatever that you actually use. Eldritch blast is a cantrip, ergo you didn't use a spell of 1st level or higher.
My arguments for the answer being yes is that you still spent a spell slot of 1st level or higher in order to kill the creature and that creature took damage from that same spell. Vampiric touch one of the most iconic uses for this wizard feature since it is concentration, so you are casting the spell once, concentrating on it, and using subsequent turns to attack a creature with it. Also, because of the way that combat works (and this next part might just be my perception of the way the game works) all actions and effects happen simultaneously, so it isn't like an eldritch blast hitting a creature does force damage first then does necrotic damage; all of the damage happens at the same time, and thus cannot be picked apart to see if the necrotic damage is what kills the target instead of the cantrip's force damage.
This then opens up other arguments for some other warlock spells like armor of agathys. You cast the spell, it isn't concentration, but the spell specifically deals damage to others who hit you, so if this damage kills an enemy then that would trigger the harvest, right?
If anyone has a good, logical answer to this question, or has experience with this situation, I would appreciate some feedback on the matter. Thanks guys!
My main spell in question is Hex. This 1st level bonus action fan-favorite lets you deal an extra 1d6 necrotic damage to creatures that you hit with an attack roll and has the potential to scale up to 5th level with warlock spell-scaling. the grim harvest feature says that "At 2nd level, you gain the ability to reap life energy from creatures you kill with your spells. Once per turn when you kill one or more creatures with a spell of 1st level or higher, you regain hit points equal to twice the spell's level, or three times its level if the spell belongs to the School of Necromancy. You don't gain this benefit for killing constructs or undead." Does this mean that killing something under the effects of hex would extend the healing to you, even if you use a cantrip to kill the creature?
My arguments for the answer being no is that the spell used is what is important, and technically the hex is just a rider effect on the spell or whatever that you actually use. Eldritch blast is a cantrip, ergo you didn't use a spell of 1st level or higher.
My arguments for the answer being yes is that you still spent a spell slot of 1st level or higher in order to kill the creature and that creature took damage from that same spell. Vampiric touch one of the most iconic uses for this wizard feature since it is concentration, so you are casting the spell once, concentrating on it, and using subsequent turns to attack a creature with it. Also, because of the way that combat works (and this next part might just be my perception of the way the game works) all actions and effects happen simultaneously, so it isn't like an eldritch blast hitting a creature does force damage first then does necrotic damage; all of the damage happens at the same time, and thus cannot be picked apart to see if the necrotic damage is what kills the target instead of the cantrip's force damage.
This then opens up other arguments for some other warlock spells like armor of agathys. You cast the spell, it isn't concentration, but the spell specifically deals damage to others who hit you, so if this damage kills an enemy then that would trigger the harvest, right?
If anyone has a good, logical answer to this question, or has experience with this situation, I would appreciate some feedback on the matter. Thanks guys!