Flashfire07
2018-04-13, 05:56 AM
Hey all. I'm statting up a lvl 7 character based on the below concepts. How the heck do I mechanicise all of this? My first thought was to simply play as a psion or wilder but I never did like the simple, restrictive solution so am curious as to what alternate options there are for this. Of key notes are the body swapping and the draining of necrotic energy when using his offensive abilities, I wanted to set up a HP drain for these but have no reference to go on for this.
Ejim is an unlucky individual who encountered a bizarre necromantic radiation which left him as a pool of liquified flesh, organs and bone which glows with an unnatural blue-green light.
The light is an extension of his mind and those who stand too close find his mind intruding into theirs. He cannot read minds but can pick up basic emotional states and powerful urges. Ejim could tell if someone wanted to hurt him for example but not that they’re going to attack now or that they poisoned his food.
It is also possible for him to use this light to lash out at his foes with a telepathic assault that overwhelms the mind with a jumble of thoughts, images, sensations and just general mental static. This drains him however so is rarely used.
Thirdly Ejim may use the necromantic radiation itself as a weapon. This takes the form of a field of blue-green energy that can be focused into a beam about as wide as the palm of a hand. Alternatively, it can be exuded as an aura or a wave. Those struck by the beam are melted down into a semi-living pool much like his natural form. The energy has a deleterious effect on his shell however so much like his telepathic assault it rarely sees much use.
Ejim requires corpses to use as a ‘shell’, the fresher the better. Over time these rot from the inside out and he has to swap out his body every few weeks if wishes to avoid having parts of his shell failing or falling off. The external flesh is the last part to rot and thus he can usually blend in with the human population long enough to secure a new shell. Sometimes Ejim retains memories of the body he inhabits and over time he has collected many fragments of other people's lives.
If his shell is destroyed Ejim has to find a new one before the necromantic energy bleeds out into the world around him and he loses more and more of himself before finally dying as a smear of gristle and dried gore in roughly one week.
His current shell belonged to a man by the name of Waltheof Biorsson. A warrior for one of the local power groups he was slain by the grasping fingers of an Abyssal Hand. The crushed throat proved an impediment to speech but through careful manipulation of the dead muscles he can croak out conversation at surprising volume.
Ejim is an unlucky individual who encountered a bizarre necromantic radiation which left him as a pool of liquified flesh, organs and bone which glows with an unnatural blue-green light.
The light is an extension of his mind and those who stand too close find his mind intruding into theirs. He cannot read minds but can pick up basic emotional states and powerful urges. Ejim could tell if someone wanted to hurt him for example but not that they’re going to attack now or that they poisoned his food.
It is also possible for him to use this light to lash out at his foes with a telepathic assault that overwhelms the mind with a jumble of thoughts, images, sensations and just general mental static. This drains him however so is rarely used.
Thirdly Ejim may use the necromantic radiation itself as a weapon. This takes the form of a field of blue-green energy that can be focused into a beam about as wide as the palm of a hand. Alternatively, it can be exuded as an aura or a wave. Those struck by the beam are melted down into a semi-living pool much like his natural form. The energy has a deleterious effect on his shell however so much like his telepathic assault it rarely sees much use.
Ejim requires corpses to use as a ‘shell’, the fresher the better. Over time these rot from the inside out and he has to swap out his body every few weeks if wishes to avoid having parts of his shell failing or falling off. The external flesh is the last part to rot and thus he can usually blend in with the human population long enough to secure a new shell. Sometimes Ejim retains memories of the body he inhabits and over time he has collected many fragments of other people's lives.
If his shell is destroyed Ejim has to find a new one before the necromantic energy bleeds out into the world around him and he loses more and more of himself before finally dying as a smear of gristle and dried gore in roughly one week.
His current shell belonged to a man by the name of Waltheof Biorsson. A warrior for one of the local power groups he was slain by the grasping fingers of an Abyssal Hand. The crushed throat proved an impediment to speech but through careful manipulation of the dead muscles he can croak out conversation at surprising volume.