PraxisVetli
2018-04-15, 09:10 AM
So I have a high-OP campaign coming soon, and I wanted to play an STP Erudite// Warblade Elan.
A few house rules:
We use DSP's Path of War and Path of War Expanded, and Initiators are allowed to choose their disciplines, they aren't bound by the lists given.
Most Pathfinder feats are acceptable.
Two Traits and two Flaws are given.
The campaign is modern, real world. Set place in current Earth.
I'm using a Psionic variant of Swiftblade, with a Psionic power equivalent to Haste being added to the game for the sake of prerequisites.
I think that's it, if something comes up I'll mention it.
I have a plan for the first 14 levels, but I've never played a psion outside of an ardent once, and Gestalts new to the whole group. So if there's any advice that the collective can provide, it'd be appreciated!
Warblade6/Fighter2/Monk2/Landsknecht4//STP8/Swiftblade6
Taking Invisible Eye Monk for Combat Reflexes and Hand and Foot Monk for Deflect Arrows.
Feats
Traits: Dodge, Elan Resilience
Fighter: Quick Draw, ______
STP: Psicrystal Containment
1 Faerie Mysteries Initiate
3 Kung Fu Genius
6 Mobiliity
9 Linked Power
12
15
18
Disciplines: Scarlet Throne, Mithral Current, Diamond Mind, Riven Hourglass, and probably Shattered Mirror, I'm undecided.
So far my BAB is full and my Saves aren't bad at all, but I just want to make sure it'll pull through. I'm looking to use STP to self-enhance while I use Warblade to beat face. I'm hoping between Psionics, Riven Hourglass and Celerity, I can keep Strikes rolling.
Level
Class
Class
Feat
1
Warblade1
STP1
Dodge, Elan Resilience, Faerie Mysteries Initiate
2
Fighter1
STP 2
Quick Draw
3
Warblade2
STP3
Kung Fu Genius
4
Invisible Eyes Monk1
STP4
Combat Reflexes
5
Landskencht1
STP5
Psicrystal Containment
6
Warblade3
Swiftblade1
Mobility, Spring Attack
7
Warblade4
Swiftblade2
8
Warblade5
Swiftblade3
9
Landsknecht2
Swiftblade6
Linked Power
10
Landsknecht3
STP7
11
Landsknecht4
ATP8
12
Warblade6
Swiftblade4
??
13
Fighter2
Swiftblade5
??
14
Hand and Foot Monk2
Swiftblade6
Deflect Arrows
15
??
16
17
18
??
19
20
A few house rules:
We use DSP's Path of War and Path of War Expanded, and Initiators are allowed to choose their disciplines, they aren't bound by the lists given.
Most Pathfinder feats are acceptable.
Two Traits and two Flaws are given.
The campaign is modern, real world. Set place in current Earth.
I'm using a Psionic variant of Swiftblade, with a Psionic power equivalent to Haste being added to the game for the sake of prerequisites.
I think that's it, if something comes up I'll mention it.
I have a plan for the first 14 levels, but I've never played a psion outside of an ardent once, and Gestalts new to the whole group. So if there's any advice that the collective can provide, it'd be appreciated!
Warblade6/Fighter2/Monk2/Landsknecht4//STP8/Swiftblade6
Taking Invisible Eye Monk for Combat Reflexes and Hand and Foot Monk for Deflect Arrows.
Feats
Traits: Dodge, Elan Resilience
Fighter: Quick Draw, ______
STP: Psicrystal Containment
1 Faerie Mysteries Initiate
3 Kung Fu Genius
6 Mobiliity
9 Linked Power
12
15
18
Disciplines: Scarlet Throne, Mithral Current, Diamond Mind, Riven Hourglass, and probably Shattered Mirror, I'm undecided.
So far my BAB is full and my Saves aren't bad at all, but I just want to make sure it'll pull through. I'm looking to use STP to self-enhance while I use Warblade to beat face. I'm hoping between Psionics, Riven Hourglass and Celerity, I can keep Strikes rolling.
Level
Class
Class
Feat
1
Warblade1
STP1
Dodge, Elan Resilience, Faerie Mysteries Initiate
2
Fighter1
STP 2
Quick Draw
3
Warblade2
STP3
Kung Fu Genius
4
Invisible Eyes Monk1
STP4
Combat Reflexes
5
Landskencht1
STP5
Psicrystal Containment
6
Warblade3
Swiftblade1
Mobility, Spring Attack
7
Warblade4
Swiftblade2
8
Warblade5
Swiftblade3
9
Landsknecht2
Swiftblade6
Linked Power
10
Landsknecht3
STP7
11
Landsknecht4
ATP8
12
Warblade6
Swiftblade4
??
13
Fighter2
Swiftblade5
??
14
Hand and Foot Monk2
Swiftblade6
Deflect Arrows
15
??
16
17
18
??
19
20