Spiritchaser
2018-04-16, 01:42 PM
Basic premise: a stealthy melee warrior, very at home on his own in the wilds, or with animals but very socially awkward.
Ranger (probably gloomstalker?) 1. Nature cleric 1, ranger 5, or perhaps 8, nature cleric X.
Variant human to start, feat is PAM
Str 10, Dex 14, Con 15, Int 10, wis 16, Cha 8.
Take res CON, then a wis ASI.
Attack with a bow until level 2, take shellelagh, and go staff and (cringe) board.
Damage is fairly low, even with PAM and hunters mark, though gloomstalkers extra attack helps just a touch. At higher level, holy weapon from cleric may sometimes help, but that’s far out there, and since it messes up stealth, I don’t see using it too frequently.
Survival against spells is solid, with proficiency on con, Dex and eventually Wis from gloomstalker.
Armor is fair, with only a breastplate for stealth until high level where MAM and more Dex could be possible
Magical utility is great in his particular area... Pass without trace is great/critical. Healing spirit is even better!
I have the skills and general background I want, How do I improve on this mechanically? Particularly wrt damage?
Ranger (probably gloomstalker?) 1. Nature cleric 1, ranger 5, or perhaps 8, nature cleric X.
Variant human to start, feat is PAM
Str 10, Dex 14, Con 15, Int 10, wis 16, Cha 8.
Take res CON, then a wis ASI.
Attack with a bow until level 2, take shellelagh, and go staff and (cringe) board.
Damage is fairly low, even with PAM and hunters mark, though gloomstalkers extra attack helps just a touch. At higher level, holy weapon from cleric may sometimes help, but that’s far out there, and since it messes up stealth, I don’t see using it too frequently.
Survival against spells is solid, with proficiency on con, Dex and eventually Wis from gloomstalker.
Armor is fair, with only a breastplate for stealth until high level where MAM and more Dex could be possible
Magical utility is great in his particular area... Pass without trace is great/critical. Healing spirit is even better!
I have the skills and general background I want, How do I improve on this mechanically? Particularly wrt damage?