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View Full Version : Optimization [3.5] Unseen Crafter (Help with RAW)



Climowitz
2018-04-19, 01:28 PM
So, got a couple questions that you can help me with.
First of all, about the Unseen Crafter Modifier to Craft.
It says it uses both Ranks and Int Modifier (Casting Stat), but does bonus to this skill apply? For example Words of Creation gives +4, Artifice Domain gives +4, Masterwork Tools gives +2 (This probably will since the tool will be used), etc.
And the other one is, if someone was to buy / make, a magical item of unlimited Unseen Crafter, it could summon 1 each round, to a maximun of 14400 Unseen Crafters a day (Without sleeping, nor eating, nor nonthing).
Is this correct, and if it is, why isn't every mundane item being built by the very same wizards, who would make millions and millions out of unseen crafters making stuff.

Venger
2018-04-19, 02:11 PM
So, got a couple questions that you can help me with.
First of all, about the Unseen Crafter Modifier to Craft.
It says it uses both Ranks and Int Modifier (Casting Stat), but does bonus to this skill apply? For example Words of Creation gives +4, Artifice Domain gives +4, Masterwork Tools gives +2 (This probably will since the tool will be used), etc.
And the other one is, if someone was to buy / make, a magical item of unlimited Unseen Crafter, it could summon 1 each round, to a maximun of 14400 Unseen Crafters a day (Without sleeping, nor eating, nor nonthing).
Is this correct, and if it is, why isn't every mundane item being built by the very same wizards, who would make millions and millions out of unseen crafters making stuff.

The spell says you use your ranks + your primary ability modifier. That's all you get by virtue of the spell. Since it specifies you need to provide tools, you'd definitely get the bonus from masterwork tool. The crafter doesn't have access to your domains. Words of creation can only boost creatures, so it won't help the unseen crafter.

Yes, that's correct. There is absolutely no logical reason whatsoever for mundane crafters to exist in D&D, but a lot of people just have a mental image of blacksmiths and tanners and stuff in mind when they want to tell a medieval story, so keep including them. This is discussed in a lot of detail in this thread (http://www.giantitp.com/forums/showthread.php?555933-Why-do-mundane-crafters-exist)