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View Full Version : Item Synergy Gloves of the Shortened Path and Longarm Bracers



Caedes
2018-04-19, 02:44 PM
Can a player use both the "Gloves of the Shortened Path" and "Longarm Bracers" at the same time to affect more than just the 5ft square that "Gloves of the Shortened Path" gives the player access too? Or does the additional reach form the "Longarm Bracers" not matter?

I am going over character sheets for a new campaign. And I am pretty sure this palyer is recreating Monkey D. Luffy or Dhalsim. Which is awesome. I just am not sure how the synergy between these two items work.

Bracers, Longarm

Aura faint transmutation; CL 3rd; Slot wrists; Price 7,200 gp; Weight 1 lb.

DESCRIPTION

These bracers are constructed from woven strands of bamboo.

Three times per day, as a swift action, the wearer can stretch her arms beyond their limits, increasing her reach by 5 feet until the start of her next turn. Her weapon attack rolls take a —4 penalty, while unarmed strikes and natural weapons using the arms take no penalty.

CONSTRUCTION REQUIREMENTS

Craft Wondrous Item, alter self; Cost 3,600 gp.

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Gloves of the Shortened Path

Aura moderate conjuration; CL 9th; Slot hands; Price 27,000 gp; Weight —

DESCRIPTION

Once per day on command, the wearer of these oxblood leather gloves can bend space to extend her reach to a non-adjacent square within line of sight. For the next 10 rounds, she can touch anything in that square as if it were her own square, as long as she has line of effect to the target square. She may change the targeted square as a swift action.

When using the gloves to touch, attack, or manipulate anything in the square, the wearer’s arms and hands also appear in that square, allowing creatures and effects to target her as if she were in that square. She cannot use this connection to transfer anything from her square to the target square, or vice versa. If she drops anything, it lands in her square. She can use her hands (including natural attacks from those hands, if any), hand-held objects (such as lockpicks), and melee weapons in that square as if she were there. The square is part of her threatened area, though she cannot use the gloves to provide flanking for herself. She cannot use the gloves to grapple, make ranged attacks, or make attacks that require her to move out of her actual square (such as a bull rush combat maneuver).

Interacting with the target square is distracting, and anything that threatens her in her actual square automatically flanks her.

If the wearer or her square is blocked from using teleportation or planar travel effects (such as dimensional anchor), the gloves do not function. She cannot use the gloves to target a square protected by such an effect.

CONSTRUCTION REQUIREMENTS

Craft Wondrous Item, teleport; Cost 8,000 gp.

Venger
2018-04-19, 02:49 PM
they'd work together, but since the gloves of the shortened path let you open a portal anywhere in los, there's not really a reason to waste a charge of longarm bracers, just have your hands appear 5 feet over.

Necroticplague
2018-04-19, 03:04 PM
The additional reach doesn't matter. Gloves of the Shortened path specify that all their effects only occur for one square. It never says your reach affects that in any way, shape, or form.

Caedes
2018-04-19, 03:20 PM
The additional reach doesn't matter. Gloves of the Shortened path specify that all their effects only occur for one square. It never says your reach affects that in any way, shape, or form.

This is how I was leaning. I just wanted a bit of a confirmation from other awesome people.

Thanks!