sage20500
2018-04-25, 03:56 PM
I'm currently building a gestalt character for a game on mythweaver's that I'm looking to apply to, am using Unchained Rogue//Hunter as my class basis. What I'm wondering is if there is a decent way feat wise that I can use to allow my animal companion to either use Feint's or Dirty Tricks in place of one or two of it's natural attacks in order to help set up my character being able to get Sneak Attack while I'm still at range.
I know at level 9 I'd be able to allow it to pick up Quick Dirty Trick as a feat to help with part of the issue, but since we're starting at level 3 I'm not sure where I can start at for this.
Feat Taxes are being used for this game, and I was very much interested in trying to apply some of the more interesting team work feats to this build as well since if my character picks it up the animal gets it to, which is part of the reason I'm looking at feinting as an option instead of just using dirty trick only. (there's a teamwork feat that allows for my hunter to get an AoO when ever the animal succeeds with feinting.
Currently the animals I'm looking at using were either
A: The small cat taking the Feytouched Archetype to allow it to get a +2 Str, Dex, and Con at levels 4 and 7 to make use of it's starting 21 dex and agile maneuvers
B: The big cat, and pretty much not worrying as much about feinting or dirty tricks since at level 7 I can just shoot at what ever it pounces and manages to grab so long as i have the required feats for shooting into melee (basically the thing I'll most likely use if it's pretty much impossible to make option a work)
or C: If I can't make option a work and the dm allows for dinosaurs to be a thing, I'll just pick up the Anklosaurus to help be a tank and shoot anything he manages to stun after level 7.
I know at level 9 I'd be able to allow it to pick up Quick Dirty Trick as a feat to help with part of the issue, but since we're starting at level 3 I'm not sure where I can start at for this.
Feat Taxes are being used for this game, and I was very much interested in trying to apply some of the more interesting team work feats to this build as well since if my character picks it up the animal gets it to, which is part of the reason I'm looking at feinting as an option instead of just using dirty trick only. (there's a teamwork feat that allows for my hunter to get an AoO when ever the animal succeeds with feinting.
Currently the animals I'm looking at using were either
A: The small cat taking the Feytouched Archetype to allow it to get a +2 Str, Dex, and Con at levels 4 and 7 to make use of it's starting 21 dex and agile maneuvers
B: The big cat, and pretty much not worrying as much about feinting or dirty tricks since at level 7 I can just shoot at what ever it pounces and manages to grab so long as i have the required feats for shooting into melee (basically the thing I'll most likely use if it's pretty much impossible to make option a work)
or C: If I can't make option a work and the dm allows for dinosaurs to be a thing, I'll just pick up the Anklosaurus to help be a tank and shoot anything he manages to stun after level 7.