intregus
2018-04-28, 11:20 AM
So I want to make a spelless Revised Ranger beast master with a panther. I'm human variant picking up magic initiate for find familiar and message and acid splash.
I'll grab archery fighting style at level 2
At level 4 I'm picking up sharpshooter
We rolled stats
Str 10
Dex18
Con14
Int 10
Wis 14
Cha 12
I see the character as stealthy and a scout. He isn't magical, hence spelless ranger, and I'm refluffing the spells I get from magic initiate to be not magical.
I figure my familiar (an eagle or something with flight)will always use the help action on it's turn so I have advantage on my one attack and using sharpshooter I should be able to get the +10 damage fairly regularly. When we aren't in combat I'll use the message cantrip to issue commands to my familiar and panther(I'm fluffing it as like a dog whistle only the animals can hear)
I'm not sure what to take for my second cantrip from the wizard list that I could refluff as not magical so any ideas would be appreciated.
I'm not sure where to take the build from level 4. Should I stay in Revised Ranger till level 8 for the other ASI? Do I need extra attack by going fighter for 5 levels? If I go fighter I'll probably need to grab the crossbow expert feat but my dm will probably let me pay more to have a double barrelled heavy crossbow so I can make 2 attacks before needing to use my BA to reload.
Right now I'm thinking of going ranger 8/rogue scout 12 but I'm just not sure if I should get extra attack and go fighter instead.
Also since I'll be investing in dex I'll stick with studded leather unless someone has a better idea.
Any advice or direction would be helpful. Thanks!
I'll grab archery fighting style at level 2
At level 4 I'm picking up sharpshooter
We rolled stats
Str 10
Dex18
Con14
Int 10
Wis 14
Cha 12
I see the character as stealthy and a scout. He isn't magical, hence spelless ranger, and I'm refluffing the spells I get from magic initiate to be not magical.
I figure my familiar (an eagle or something with flight)will always use the help action on it's turn so I have advantage on my one attack and using sharpshooter I should be able to get the +10 damage fairly regularly. When we aren't in combat I'll use the message cantrip to issue commands to my familiar and panther(I'm fluffing it as like a dog whistle only the animals can hear)
I'm not sure what to take for my second cantrip from the wizard list that I could refluff as not magical so any ideas would be appreciated.
I'm not sure where to take the build from level 4. Should I stay in Revised Ranger till level 8 for the other ASI? Do I need extra attack by going fighter for 5 levels? If I go fighter I'll probably need to grab the crossbow expert feat but my dm will probably let me pay more to have a double barrelled heavy crossbow so I can make 2 attacks before needing to use my BA to reload.
Right now I'm thinking of going ranger 8/rogue scout 12 but I'm just not sure if I should get extra attack and go fighter instead.
Also since I'll be investing in dex I'll stick with studded leather unless someone has a better idea.
Any advice or direction would be helpful. Thanks!