MCP_8000
2018-05-04, 08:00 AM
So something I always enjoyed about the Battletech universe of mech combat was the need to manage heat during a fight.
Has anyone done any work on implementing this kind of system into d20 Modern's mecha rules or have any suggestions on how to do it? My initial thought is to use a heat point system, giving different mechs a threshold depending on substructure and size. Then assigning points to different weapons/equipment that they generate when used. The mech would accumulate heat points every round both from normal operation and depending on what it does. If it's total heat points exceed it's threshold then the mech takes damage or possibly shuts down. Heat points could be managed by the addition of heatsinks, which adds an element of equipment slot management.
Does this sound like a viable system? I appreciate any feedback or suggestions.
Has anyone done any work on implementing this kind of system into d20 Modern's mecha rules or have any suggestions on how to do it? My initial thought is to use a heat point system, giving different mechs a threshold depending on substructure and size. Then assigning points to different weapons/equipment that they generate when used. The mech would accumulate heat points every round both from normal operation and depending on what it does. If it's total heat points exceed it's threshold then the mech takes damage or possibly shuts down. Heat points could be managed by the addition of heatsinks, which adds an element of equipment slot management.
Does this sound like a viable system? I appreciate any feedback or suggestions.