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View Full Version : 5e Thunderscape Cleric Domains



randomodo
2018-05-05, 09:56 AM
My apologies if this is better-suited for the Homebrew subforum, but I'm putting together a 5e Thunderscape game and I'm wondering if anyone else has already done this, so I can shamelessly plagiarize your work.

For those unfamiliar, thunderscape is a world based on a series of computer games and novels in the mid-90s, which predates eberron but has a great deal in common with it. There are artificers (steamwrights and mechamages), golemoid characters in lieu of warforged, and there are firearms. (There are official Savage Worlds and Pathfinder adaptations, but nothing for 5e seems to be in the works).

From a religious standpoint, there are a number of religious traditions but there are no gods. I can of course take a stab at assigning appropriate cleric domains to each of the religions, but I was wondering if anyone else has already done so, and if so how you think it worked in your game.