daremetoidareyo
2018-05-07, 12:29 PM
Inspired by the Shugenja E6 competition: http://www.giantitp.com/forums/showsinglepost.php?p=23049256&postcount=76
Here is the spell text
Necromancy
Level: Shugenja 3 (Water),
Components: V, S, DF,
Casting Time: 1 action
Range: Personal
Target: You
Duration: 1 round/level (D)
When you cast this spell, your spirit enters the body of your horse (which you must be riding when you cast the spell) and merges with the horse's own.
Your own body hunkers low on the horse's back and holds on tight for the duration of the spell; it is a part of the body you and your steed share, but not a particularly useful part.
As a joint creature, you and your mount share all your skills, feats, and abilities.
You make all checks, saves, and attack rolls using the better base number (yours or your horse's) and the better ability score modifier.
You retain your own Intelligence, Wisdom, Charisma, memory, personality, level and class, alignment, and extraordinary and supernatural abilities.
You gain your horse's Strength, Dexterity, Constitution, speed, natural armor and weapons, and extraordinary abilities.
Opponents can attack either your body or your mount's.
Your body uses the mount's Dexterity bonus to AC, not subject to the maximum Dexterity bonus for your armor type, with your own size modifier, armor bonus, and magical bonuses.
Your mount's body uses its own Dexterity bonus, size modifier, armor bonus, natural armor bonus, and any magical bonuses derived from items on your body other than armor (such as an amulet of natural armor or ring of protection).
You and your mount share a pool of hit points equal to your combined total hit points.
When an opponent hits either your body or your mount's,
the damage is subtracted from this combined pool.
Neither you nor your mount becomes disabled or dying until all these combined hit points are exhausted.
When the spell ends, you divide the hit points remaining in the pool as you choose between you and your mount.
So the idea is simple. Take create infusion from masters of the wild, and make a number of when two become one infusions for you to eat to cast the spell additional times on successively larger mounts that are "horses." Because the caster shares skills with the mount, we are using their ride skill to mount a larger horse and eat our infusion to blend together an additional time. Again and again it goes.
For the uses of this optimization experiment, donkeys and zebras are equine enough to be considered horses. Let's assume that only creatures of the animal type work unless they are a magical beast due to being a familiar or paladin mount.
I assume that our caster needs to be small sized or smaller (if we can find horses small enough...)
Would a Titanic (MM2) Pony count as a horse?
Or maybe a Dungeonbred (Dungeonscape) Titanic Warhorse?
We can absolutely template stack as necessary. But mind the type change.
How big a mega horse can we make. Let's assume no higher HD than 12 for the shugenja in question.
Let's see how funky this becomes.
Here is the spell text
Necromancy
Level: Shugenja 3 (Water),
Components: V, S, DF,
Casting Time: 1 action
Range: Personal
Target: You
Duration: 1 round/level (D)
When you cast this spell, your spirit enters the body of your horse (which you must be riding when you cast the spell) and merges with the horse's own.
Your own body hunkers low on the horse's back and holds on tight for the duration of the spell; it is a part of the body you and your steed share, but not a particularly useful part.
As a joint creature, you and your mount share all your skills, feats, and abilities.
You make all checks, saves, and attack rolls using the better base number (yours or your horse's) and the better ability score modifier.
You retain your own Intelligence, Wisdom, Charisma, memory, personality, level and class, alignment, and extraordinary and supernatural abilities.
You gain your horse's Strength, Dexterity, Constitution, speed, natural armor and weapons, and extraordinary abilities.
Opponents can attack either your body or your mount's.
Your body uses the mount's Dexterity bonus to AC, not subject to the maximum Dexterity bonus for your armor type, with your own size modifier, armor bonus, and magical bonuses.
Your mount's body uses its own Dexterity bonus, size modifier, armor bonus, natural armor bonus, and any magical bonuses derived from items on your body other than armor (such as an amulet of natural armor or ring of protection).
You and your mount share a pool of hit points equal to your combined total hit points.
When an opponent hits either your body or your mount's,
the damage is subtracted from this combined pool.
Neither you nor your mount becomes disabled or dying until all these combined hit points are exhausted.
When the spell ends, you divide the hit points remaining in the pool as you choose between you and your mount.
So the idea is simple. Take create infusion from masters of the wild, and make a number of when two become one infusions for you to eat to cast the spell additional times on successively larger mounts that are "horses." Because the caster shares skills with the mount, we are using their ride skill to mount a larger horse and eat our infusion to blend together an additional time. Again and again it goes.
For the uses of this optimization experiment, donkeys and zebras are equine enough to be considered horses. Let's assume that only creatures of the animal type work unless they are a magical beast due to being a familiar or paladin mount.
I assume that our caster needs to be small sized or smaller (if we can find horses small enough...)
Would a Titanic (MM2) Pony count as a horse?
Or maybe a Dungeonbred (Dungeonscape) Titanic Warhorse?
We can absolutely template stack as necessary. But mind the type change.
How big a mega horse can we make. Let's assume no higher HD than 12 for the shugenja in question.
Let's see how funky this becomes.