Dragons_Ire
2018-05-07, 09:21 PM
Hello, Playground!
I am currently preparing a campaign for me and a sibling (and possibly Dad!), and one of my sister's characters is a paranoid Storm Sorcerer. I mentioned that the 'Animate Objects' spell would be quite powerful when the character reaches 9th level, especially as the character owns a bag of caltrops already. She said it would be cool if the sorcerer could make a small animated dragon made of ice with a similar personality. I told her I'd see what I could do, but that it might require high-level spells (I mean, what she's describing is basically a scaled-down Simulacrum).
Then, inspiration struck.
Dragonheart Diamond
Wondrous item, some rarity (requires attunement, any spellcaster)
This clear white diamond has draconic runes set with gold into it's faces, and a snowflake on top. When it is attuned to, ice forms around it in the shape of a small dragon. The ice dragon is a sentient magic item, and it's personality is similar to the first creature to attune to the diamond. In combat, the dragon rolls it's own initiative. It's proficiency bonus is equal to that of the attuned creature. The dragon has the following statistics:
Tiny size, AC: 14, HP: 2 x the level of the attuned character
Speed 15 ft., fly 60 ft.
Str 4, Dex 16, Con 12, Int 12, Wis 12, Cha 16.
Immune to poison and cold damage, vulnerable to fire damage
Darkvision 60 ft., passive perception 11
Speaks and understands Draconic, and can communicate telepathically with the attuned creature
Actions:
Bite. Melee Weapon Attack: +(3 + prof. bonus) to hit, reach 5 ft., 1 target. Hit: 1d4 + 3 cold damage
Ray of Frost. The dragon casts the Ray of Frost cantrip. It's spellcasting ability is Charisma.
If the dragon is reduced to 0 HP, the icy form is destroyed and the gem falls to the ground. The dragon's icy form reforms around the gem at the next dawn. While attuned to this item, the dragon is considered to be the attuned creature's familiar but can attack, and the attuned creature has resistance to cold damage. If the attuned creature is at least 9th level, the dragon gains the ability to cast Cone of Cold once per day. If the attuned creature is at least 17th level, the dragon can cast Cone of Cold at 8th level, or cast Cone of Cold twice per day.
This is my first serious magic item, and I'm not entirely sure whether it is balanced or not, and what the rarity should be. It's basically a super-familiar, but it's a magic item requiring attunement. The stats are very similar to (but slightly higher than) the pseudodragon's, with the added ability to attack with a cantrip. The dragon has two immunities, but a vulnerability, and the cold damage resistance it grants is probably weaker than the pseudodragon's ability to share it's magic resistance trait. For rarity, the flavor/fluff screams 'legendary', but the power seems more like rare.
How does the item seem balance wise in general compared to other magic items, and what changes would the Playground suggest to balance or improve it?
And for further information about the campaign, for campaign specific advice:
My sister will be playing 3 characters, as will I. Yes, I realize DMPCs are considered distasteful by many, but I think I can keep them unobtrusive, and my sister said she wanted other characters in the party to talk to. My dad, who hasn't played since AD&D 2e, may be joining us as well. If he does, he will probably only play one character, and he's leaning towards barbarian. The party having 7 PCs and me being somewhat generous with magic items means I can throw stronger monsters at the party (or use larger numbers) :smallbiggrin:
As for setting, common items (think the items from Xanathar's) can be purchased for sub-100 gp in a large town, items up to uncommon can be purchased in large cities for a reasonable price, and +1 weapons with no other properties can be produced (and then purchased, albeit for a high price). Not exactly a super high magic setting, but they definitely won't be scarce.
This item will probably be acquired at level 5 (minimum level suggested in DMG for a rare item), give or take a level.
That's what I've got. Any advice/feedback/input is welcomed.
I am currently preparing a campaign for me and a sibling (and possibly Dad!), and one of my sister's characters is a paranoid Storm Sorcerer. I mentioned that the 'Animate Objects' spell would be quite powerful when the character reaches 9th level, especially as the character owns a bag of caltrops already. She said it would be cool if the sorcerer could make a small animated dragon made of ice with a similar personality. I told her I'd see what I could do, but that it might require high-level spells (I mean, what she's describing is basically a scaled-down Simulacrum).
Then, inspiration struck.
Dragonheart Diamond
Wondrous item, some rarity (requires attunement, any spellcaster)
This clear white diamond has draconic runes set with gold into it's faces, and a snowflake on top. When it is attuned to, ice forms around it in the shape of a small dragon. The ice dragon is a sentient magic item, and it's personality is similar to the first creature to attune to the diamond. In combat, the dragon rolls it's own initiative. It's proficiency bonus is equal to that of the attuned creature. The dragon has the following statistics:
Tiny size, AC: 14, HP: 2 x the level of the attuned character
Speed 15 ft., fly 60 ft.
Str 4, Dex 16, Con 12, Int 12, Wis 12, Cha 16.
Immune to poison and cold damage, vulnerable to fire damage
Darkvision 60 ft., passive perception 11
Speaks and understands Draconic, and can communicate telepathically with the attuned creature
Actions:
Bite. Melee Weapon Attack: +(3 + prof. bonus) to hit, reach 5 ft., 1 target. Hit: 1d4 + 3 cold damage
Ray of Frost. The dragon casts the Ray of Frost cantrip. It's spellcasting ability is Charisma.
If the dragon is reduced to 0 HP, the icy form is destroyed and the gem falls to the ground. The dragon's icy form reforms around the gem at the next dawn. While attuned to this item, the dragon is considered to be the attuned creature's familiar but can attack, and the attuned creature has resistance to cold damage. If the attuned creature is at least 9th level, the dragon gains the ability to cast Cone of Cold once per day. If the attuned creature is at least 17th level, the dragon can cast Cone of Cold at 8th level, or cast Cone of Cold twice per day.
This is my first serious magic item, and I'm not entirely sure whether it is balanced or not, and what the rarity should be. It's basically a super-familiar, but it's a magic item requiring attunement. The stats are very similar to (but slightly higher than) the pseudodragon's, with the added ability to attack with a cantrip. The dragon has two immunities, but a vulnerability, and the cold damage resistance it grants is probably weaker than the pseudodragon's ability to share it's magic resistance trait. For rarity, the flavor/fluff screams 'legendary', but the power seems more like rare.
How does the item seem balance wise in general compared to other magic items, and what changes would the Playground suggest to balance or improve it?
And for further information about the campaign, for campaign specific advice:
My sister will be playing 3 characters, as will I. Yes, I realize DMPCs are considered distasteful by many, but I think I can keep them unobtrusive, and my sister said she wanted other characters in the party to talk to. My dad, who hasn't played since AD&D 2e, may be joining us as well. If he does, he will probably only play one character, and he's leaning towards barbarian. The party having 7 PCs and me being somewhat generous with magic items means I can throw stronger monsters at the party (or use larger numbers) :smallbiggrin:
As for setting, common items (think the items from Xanathar's) can be purchased for sub-100 gp in a large town, items up to uncommon can be purchased in large cities for a reasonable price, and +1 weapons with no other properties can be produced (and then purchased, albeit for a high price). Not exactly a super high magic setting, but they definitely won't be scarce.
This item will probably be acquired at level 5 (minimum level suggested in DMG for a rare item), give or take a level.
That's what I've got. Any advice/feedback/input is welcomed.