Nerdicus
2018-05-17, 06:16 PM
Building up an Adventure League Half Elf Hexblade Str 8, Dex 14, Con 16, Int 8, Wis 12, Cha 18 (with Elven Accuracy). Focusing on maxing Nova Damage. My plan is:
Lvl 1: Fighter 1. Benefits : Con Save, Fighting Style (Dueling), Second Wind
Lvl 2: Warlock 1. Benefits : Hexblade Warrior and Curse, Pact Spell, Cantrips /Pact Spell: 1st Level (1)
Lvl 3: Warlock 2. Benefits : Invocations /Pact Spell: 1st Level (2)
Lvl 4: Warlock 3. Benefits : Pact of the Blade, Improved Pact Weapon /Pact Spell: 2nd Level (2)
Lvl 5: Warlock 4. Benefits : Elven Accuracy /Pact Spell: 2nd Level (2)
Lvl 6: Warlock 5. Benefits : Thirsting Blade, Eldritch Smite /Pact Spell: 3rd Level (2) (allows for 8 hr Hex) (Current lvl)
Lvl 7: Fighter 2. Benefits : Action Surge
Lvl 8: Fighter 3. Benefits : Martial Archetype, Battle Master (Feinting attack) (Goal Level)
I figure at lvl 8 this allows my character to get 4 Attacks at triple Advantage (Feint, and Elven Accuracy) and Improved Crit Range (Hexblade Curse), +8 (+4 Cha, +3 Prof, +1 Improved Pact Weapon), Dmg: 1d8 (weapon) + 1d8 (feint) +1d6 (hex) +4d8 (Smite, planning to only expend on critical hits) +10 (+4 Cha, +3 Hex Curse, +1 Imp Pact, +2 Dueling)
Between the Feint (to gain advantage and extra d8), Elven Accuracy (for 3rd die role on advantage), and Hexblade Curse (19-20 crit) I'm maxing out my chances to get a crit, where Dmg is 12d8 + 2d6 +10 (24-118 dmg). This attack can be maxed 2 times per battle. And between the warlock and fighter all abilities can be regained each short rest.
So thoughts on the build? And anyone have suggestions for where I should take this after lvl 8?
Thanks!
Lvl 1: Fighter 1. Benefits : Con Save, Fighting Style (Dueling), Second Wind
Lvl 2: Warlock 1. Benefits : Hexblade Warrior and Curse, Pact Spell, Cantrips /Pact Spell: 1st Level (1)
Lvl 3: Warlock 2. Benefits : Invocations /Pact Spell: 1st Level (2)
Lvl 4: Warlock 3. Benefits : Pact of the Blade, Improved Pact Weapon /Pact Spell: 2nd Level (2)
Lvl 5: Warlock 4. Benefits : Elven Accuracy /Pact Spell: 2nd Level (2)
Lvl 6: Warlock 5. Benefits : Thirsting Blade, Eldritch Smite /Pact Spell: 3rd Level (2) (allows for 8 hr Hex) (Current lvl)
Lvl 7: Fighter 2. Benefits : Action Surge
Lvl 8: Fighter 3. Benefits : Martial Archetype, Battle Master (Feinting attack) (Goal Level)
I figure at lvl 8 this allows my character to get 4 Attacks at triple Advantage (Feint, and Elven Accuracy) and Improved Crit Range (Hexblade Curse), +8 (+4 Cha, +3 Prof, +1 Improved Pact Weapon), Dmg: 1d8 (weapon) + 1d8 (feint) +1d6 (hex) +4d8 (Smite, planning to only expend on critical hits) +10 (+4 Cha, +3 Hex Curse, +1 Imp Pact, +2 Dueling)
Between the Feint (to gain advantage and extra d8), Elven Accuracy (for 3rd die role on advantage), and Hexblade Curse (19-20 crit) I'm maxing out my chances to get a crit, where Dmg is 12d8 + 2d6 +10 (24-118 dmg). This attack can be maxed 2 times per battle. And between the warlock and fighter all abilities can be regained each short rest.
So thoughts on the build? And anyone have suggestions for where I should take this after lvl 8?
Thanks!