Decstarr
2018-05-29, 03:21 AM
Hey guys,
I'm NOT looking for any optimization or min/maxing. I rolled great stats (17,16,15,13,8,8) and I want to play a full out utility wizard who is mainly interested in becoming famous, rich and powerful by being some sort of geralt/sherlock holmes type of guy. He'll be a very smart guy, always worried about his "reputation" but he's coming from a rather poor and criminal background. He'll be using a raven familiar which, via use of mimicry, will be fluffed as a parrot to some degree and has the quirk to steal shiny, valuable stuff.
I'll start at 18 Int, 18 Dex, 15 Con, 13 Wis, 8 Str, 8 Cha. (Though the combination of the 4 "low" stats might change if I need it for MC reasons).
We're playing in a 6 player's group and just finished a 2 year campaign with all characters ending up lvl 20, so we are planning to repeat such a long running campaign.
Since I personally think the last 3 levels of Wizard are pretty much garbage, I intend to multiclass. And since I think that multiclassing once you are high level like 17 e.g. kind of loses its potency, I intend to do it early on. My question now is, do you guys have any good ideas on how to do it?
I am currently leaning towards taking a dip into druid at level 2 and 3, to have access to wild shape and the circle of the moon (not for combat use, but for scouting and roleplaying reasons only). Does this plan make sense?
Any other ideas regarding multiclasses that could add flavor to the character? I really want to try to be super utility and RPG on this one since we have a pretty strong dpr group already but no real spellcaster besides our Valor Bard.
Any general ideas with regards to character fluff? Any great ideas on how to use wild shape in interesting scenarios besides the classic "scouting" idea?
I'm NOT looking for any optimization or min/maxing. I rolled great stats (17,16,15,13,8,8) and I want to play a full out utility wizard who is mainly interested in becoming famous, rich and powerful by being some sort of geralt/sherlock holmes type of guy. He'll be a very smart guy, always worried about his "reputation" but he's coming from a rather poor and criminal background. He'll be using a raven familiar which, via use of mimicry, will be fluffed as a parrot to some degree and has the quirk to steal shiny, valuable stuff.
I'll start at 18 Int, 18 Dex, 15 Con, 13 Wis, 8 Str, 8 Cha. (Though the combination of the 4 "low" stats might change if I need it for MC reasons).
We're playing in a 6 player's group and just finished a 2 year campaign with all characters ending up lvl 20, so we are planning to repeat such a long running campaign.
Since I personally think the last 3 levels of Wizard are pretty much garbage, I intend to multiclass. And since I think that multiclassing once you are high level like 17 e.g. kind of loses its potency, I intend to do it early on. My question now is, do you guys have any good ideas on how to do it?
I am currently leaning towards taking a dip into druid at level 2 and 3, to have access to wild shape and the circle of the moon (not for combat use, but for scouting and roleplaying reasons only). Does this plan make sense?
Any other ideas regarding multiclasses that could add flavor to the character? I really want to try to be super utility and RPG on this one since we have a pretty strong dpr group already but no real spellcaster besides our Valor Bard.
Any general ideas with regards to character fluff? Any great ideas on how to use wild shape in interesting scenarios besides the classic "scouting" idea?