DMThac0
2018-05-30, 11:33 AM
So, I have a story arc that I've started to write for a player in my group. They'll be introduced to it in the next 2-3 sessions and I am looking to flesh it out a bit more, and I've hit writer's block.
This is going to be a journey for the group, but it'll be the Bard's arc.
The world of Loromir is young, only 920 years old after the gods have finished their war with the titans. Some of the remnants of that war are lingering in the form of artifacts, geological sites, and strange phenomena. In this case the bard is going to be given the chance to facilitate with a problem that has been plaguing the Dwarven capital that they are going to visit. There is a tear in the planar veil to the Plane of Earth, the Dwarves, Elves, and Human have worked together to produce 2 musical instruments, one is a wind instrument, the other a stringed instrument. They have imbued them with great power, after much trial and error, and have found that they resonate with the portals. However only someone who is able to attune with one of the instruments can fully utilize their power, this bard will be given a chance (and succeed) at such an attunement.
The stringed instrument will have the ability to close the tears and make the veil stronger, repairing the damages. This will make it so that the only way to travel from plane to plane will be via actual portals or spells. I'm considering some of the denizens of the Earth and Fire planes will try to stop them.
The wind instrument will have the ability to stabilize the tears, making them natural corridors between the planes. It will also start causing the planes to merge, making the elements react stronger magically. (Think Legend of Kora).
I'm wondering if there's any interesting ideas you all might toss in here, I'm looking for inspiration.
Thank you in advance!
This is going to be a journey for the group, but it'll be the Bard's arc.
The world of Loromir is young, only 920 years old after the gods have finished their war with the titans. Some of the remnants of that war are lingering in the form of artifacts, geological sites, and strange phenomena. In this case the bard is going to be given the chance to facilitate with a problem that has been plaguing the Dwarven capital that they are going to visit. There is a tear in the planar veil to the Plane of Earth, the Dwarves, Elves, and Human have worked together to produce 2 musical instruments, one is a wind instrument, the other a stringed instrument. They have imbued them with great power, after much trial and error, and have found that they resonate with the portals. However only someone who is able to attune with one of the instruments can fully utilize their power, this bard will be given a chance (and succeed) at such an attunement.
The stringed instrument will have the ability to close the tears and make the veil stronger, repairing the damages. This will make it so that the only way to travel from plane to plane will be via actual portals or spells. I'm considering some of the denizens of the Earth and Fire planes will try to stop them.
The wind instrument will have the ability to stabilize the tears, making them natural corridors between the planes. It will also start causing the planes to merge, making the elements react stronger magically. (Think Legend of Kora).
I'm wondering if there's any interesting ideas you all might toss in here, I'm looking for inspiration.
Thank you in advance!