Snig
2018-06-03, 02:50 PM
SPOILER!!!!
So I DM did my first session last night and everything was going great. My Party of Five defeated the Goblin ambush and made their way up to Cragmaw hideout. Well clearing at the cave they did take damage and made it up to the Klarg encounter. At this point I think at least two characters were down 4 or 5 HP.
In the room before this a goblin managed to escape and warn Klarg that the heroes were approaching.
So here is where I'm wondering if I handled it correctly.
I kept the party at the same initiative since they had just cleared out the room before this. They followed the goblin into the room. At this point I had Klarg and his wolf and 1 other Goblin join the initiative order. Klarg and the Goblin used their turn to ready an action to Ambush the first character that entered. So on our Goliath barbarians turn he entered the room and then I had him pause. At this point Klarg who rolled a natural 20 on his stealth check (opposed by a failed perception check on the Goliath), ran out from behind a stalagmite and smashed the Goliath in the side of the head with his Morning Star. I rolled 2d8 for his weapon attack with brute, and then another 2d6 for his surprise attack. I ended up doing I believe 17 or 18 damage the Goliath used his racial (stones endurance) to reduce the damage but was still knocked unconscious.
So afterwards one of my players argued and he is correct that I can't ready a move action and an attack action and that klarg should not have been able to charge out and attack the Goliath on the Goliaths turn.
Any how things started going south and it wasn't looking great for the party. So I decided since I made a mistake I would try and balance that mistake by allowing the Goliath to stand up with one hit point on his turn. I didn't want to go back and redo everything but I also didn't want the party to feel like I screwed them.
Having said all this I feel that I played Klarg as intended but maybe should have done it differently?
Also I did not have him run away when his wolf was killed. I actually had him become pissed at the Rogue who killed the wolf and Klarg vowed to kill him for that, which it turns out is exactly what happened. The group missed about 5 attacks in a row against Klarg and when the rogue came in and missed with both of his attacks Klarg retaliated and did 16 damage to him killing him outright.
The next turn the Goliath scored a critical hit on Klarg and decapitated him.
Also to balance out not having Klarg flee I only added one Goblin to that encounter instead of two.
So the party survived all except the Rogue who plans on rolling another Rogue that I will add into a chamber they haven't discovered yet where Silder Hallwinter is being held.
So what do you guys think this is my first time DM e did I screw things up royally or do you guys think I handled it okay?
So I DM did my first session last night and everything was going great. My Party of Five defeated the Goblin ambush and made their way up to Cragmaw hideout. Well clearing at the cave they did take damage and made it up to the Klarg encounter. At this point I think at least two characters were down 4 or 5 HP.
In the room before this a goblin managed to escape and warn Klarg that the heroes were approaching.
So here is where I'm wondering if I handled it correctly.
I kept the party at the same initiative since they had just cleared out the room before this. They followed the goblin into the room. At this point I had Klarg and his wolf and 1 other Goblin join the initiative order. Klarg and the Goblin used their turn to ready an action to Ambush the first character that entered. So on our Goliath barbarians turn he entered the room and then I had him pause. At this point Klarg who rolled a natural 20 on his stealth check (opposed by a failed perception check on the Goliath), ran out from behind a stalagmite and smashed the Goliath in the side of the head with his Morning Star. I rolled 2d8 for his weapon attack with brute, and then another 2d6 for his surprise attack. I ended up doing I believe 17 or 18 damage the Goliath used his racial (stones endurance) to reduce the damage but was still knocked unconscious.
So afterwards one of my players argued and he is correct that I can't ready a move action and an attack action and that klarg should not have been able to charge out and attack the Goliath on the Goliaths turn.
Any how things started going south and it wasn't looking great for the party. So I decided since I made a mistake I would try and balance that mistake by allowing the Goliath to stand up with one hit point on his turn. I didn't want to go back and redo everything but I also didn't want the party to feel like I screwed them.
Having said all this I feel that I played Klarg as intended but maybe should have done it differently?
Also I did not have him run away when his wolf was killed. I actually had him become pissed at the Rogue who killed the wolf and Klarg vowed to kill him for that, which it turns out is exactly what happened. The group missed about 5 attacks in a row against Klarg and when the rogue came in and missed with both of his attacks Klarg retaliated and did 16 damage to him killing him outright.
The next turn the Goliath scored a critical hit on Klarg and decapitated him.
Also to balance out not having Klarg flee I only added one Goblin to that encounter instead of two.
So the party survived all except the Rogue who plans on rolling another Rogue that I will add into a chamber they haven't discovered yet where Silder Hallwinter is being held.
So what do you guys think this is my first time DM e did I screw things up royally or do you guys think I handled it okay?