Phoenix042
2018-06-03, 10:47 PM
Pocket-able Monstrous Companion Crystals
Wondrous Item, uncommon
This tiny crystal can easily fit in your pocket. As an action, you can toss the crystal at a creature. The crystal's range is 20ft / 60ft. If the crystal hits a non-humanoid creature, that creature must succeed at a DC 13 wisdom saving throw or become trapped, body and soul, inside the crystal. If the creature's CR is greater than your level, it has advantage on this saving throw. If the creature's CR at least two higher than your level, it automatically succeeds on its saving throw. If the creature is at less than half it's maximum hit points, it has disadvantage on its saving throw. A crystal can bind only one creature in this way at a time.
As an action, you can release the trapped creature from its crystal.
You can choose to attune to the crystal. If you do, the creature inside becomes charmed by you while you are attuned, even when the creature is released. If it's CR is less than or equal to your level, it obeys your verbal commands, otherwise, there is a 50% chance that it will ignore your commands and choose its own actions each round. You can attune to up to two crystals per attunement slot.
Thoughts?
Wondrous Item, uncommon
This tiny crystal can easily fit in your pocket. As an action, you can toss the crystal at a creature. The crystal's range is 20ft / 60ft. If the crystal hits a non-humanoid creature, that creature must succeed at a DC 13 wisdom saving throw or become trapped, body and soul, inside the crystal. If the creature's CR is greater than your level, it has advantage on this saving throw. If the creature's CR at least two higher than your level, it automatically succeeds on its saving throw. If the creature is at less than half it's maximum hit points, it has disadvantage on its saving throw. A crystal can bind only one creature in this way at a time.
As an action, you can release the trapped creature from its crystal.
You can choose to attune to the crystal. If you do, the creature inside becomes charmed by you while you are attuned, even when the creature is released. If it's CR is less than or equal to your level, it obeys your verbal commands, otherwise, there is a 50% chance that it will ignore your commands and choose its own actions each round. You can attune to up to two crystals per attunement slot.
Thoughts?