DwarvenWarCorgi
2018-06-12, 10:36 PM
Long time lurker, first time poster. Looked through the RAW posts and searched, but didn't find an answer that was truly about this.
Most area effect spells say something along the lines of "creatures in the area take (X) damage (ref for half). Now I know it's a game, and not perfect, but sometimes the physics of this don't make sense to me.
I'm going to use the example that sparked this debate in my group.
I cast greenfire as a lvl9 Druid. I fill 9 5ft squares with acidic fog. If I hit 9 orcs in adjacent squares they each take 2d8+9. If I hit a storm giant who occupies 9 squares by himself he also only takes 2d8+9. Not 2d8+9 for each square he occupies, or at least that's what RAW seem to indicate.
Thoughts?
Most area effect spells say something along the lines of "creatures in the area take (X) damage (ref for half). Now I know it's a game, and not perfect, but sometimes the physics of this don't make sense to me.
I'm going to use the example that sparked this debate in my group.
I cast greenfire as a lvl9 Druid. I fill 9 5ft squares with acidic fog. If I hit 9 orcs in adjacent squares they each take 2d8+9. If I hit a storm giant who occupies 9 squares by himself he also only takes 2d8+9. Not 2d8+9 for each square he occupies, or at least that's what RAW seem to indicate.
Thoughts?