OdinTGE
2018-06-15, 05:39 PM
My game is 5e but this is about some general ideas that could be made specific to other systems I suppose. In D&D and I think other games/mythos fiends (devils, demons, etc.) die on the material plane they return to their plane of origin. Their material bodies turning to ichor or smoke etc.
So in my world I've nailed down the following for when a fiend dies:
Devils: Their bodies rapidly burn away like flash paper leaving behind a pile of ash. A larger devil leaves more ash than a smaller one, but in both cases the amount left is far less than the mass of the devil would suggest because...magic.
Demons: Their bodies rapidly melt into a thick black ichor. As with devils the amount doesn't equal the mass of the demon.
Yugoloth: They sort of dissolve away into a fine powder. Again, less than the mass of the Yugoloth.
Also, the weapons used by devils are made of Targath. A dull black metal.
What I'm looking for is ideas for the properties of these things. Below is a list of what I have so far and I'm looking for ideas to fill in gaps and add to what I have. Specifically I'm looking for ways they might be useful for an adventuring party or to craft items. Even of those uses are less than pleasant.
Devil Ash
If ignited it burns perpetually with a deep red flame. No oxygen needed. Quite difficult to douse but possible if fully submerged in water or through magical means.
Demon Ichor
Poisonous if applied to a weapon or consumed in small amounts (less than a cup)
If consumed in larger amounts (a cup or more) it's either extremely poisonous leading to death or if successful on a DC # CON save it corrupts and mutates the person into some sort of demonic/race hybrid that then is a chaotic evil killing machine.
Yugoloth Dust
???
Targath aka Black Metal <headbang>
Extremely high melting point
Weapons made from it are magical for the purposes of overcoming resistances and immunities to non magical attacks.
It is easier to enchant than mundane metals
So in my world I've nailed down the following for when a fiend dies:
Devils: Their bodies rapidly burn away like flash paper leaving behind a pile of ash. A larger devil leaves more ash than a smaller one, but in both cases the amount left is far less than the mass of the devil would suggest because...magic.
Demons: Their bodies rapidly melt into a thick black ichor. As with devils the amount doesn't equal the mass of the demon.
Yugoloth: They sort of dissolve away into a fine powder. Again, less than the mass of the Yugoloth.
Also, the weapons used by devils are made of Targath. A dull black metal.
What I'm looking for is ideas for the properties of these things. Below is a list of what I have so far and I'm looking for ideas to fill in gaps and add to what I have. Specifically I'm looking for ways they might be useful for an adventuring party or to craft items. Even of those uses are less than pleasant.
Devil Ash
If ignited it burns perpetually with a deep red flame. No oxygen needed. Quite difficult to douse but possible if fully submerged in water or through magical means.
Demon Ichor
Poisonous if applied to a weapon or consumed in small amounts (less than a cup)
If consumed in larger amounts (a cup or more) it's either extremely poisonous leading to death or if successful on a DC # CON save it corrupts and mutates the person into some sort of demonic/race hybrid that then is a chaotic evil killing machine.
Yugoloth Dust
???
Targath aka Black Metal <headbang>
Extremely high melting point
Weapons made from it are magical for the purposes of overcoming resistances and immunities to non magical attacks.
It is easier to enchant than mundane metals