Greywander
2018-06-15, 09:52 PM
I'm playing in a gestalt campaign with my sister, and we just reached 3rd level. I've been thinking about what classes to take, and it's lead me to make a few observations about multiclassing. (Just as a reminder, since we are gestalt characters, we get two class levels for each character level. This probably changes how some of my observations apply to non-gestalt scenarios.)
In my particular case, I'm an Illusionist wizard 2 / Knowledge cleric 1 / rogue 1. I will most likely spend one of my class levels to continue my wizard progression (likely until wizard 18 if not all the way to 20). What I'm not certain about it how to spend my other class level. Part of that, I think, is not really knowing how I want to build my character. But part of it is weighing the benefits of each choice.
My first thought was to dip 3 levels into warlock for the chainlock pet, a couple invocations, pact magic spell slots, and extra spells and cantrips. The first level of warlock alone gives me: 2 cantrips, 2 spells, 1 pact magic slot, and a patron feature. That's quite a bit.
Then I thought that perhaps I should dip another level into rogue for Cunning Action. But that's all I'd get. Don't get me wrong, Cunning Action is great, probably better than any of the individual features I'd get from one level of warlock, but it's only one feature, and it really only helps in combat, while the warlock features can help in a variety of situations.
On the other hand, I could take another level of cleric. This would get me the channel divinity feature, allow me to prepare an extra cleric spell (my WIS is crap), and boost my caster level to 5 (I'm testing out a homebrew spellcasting system, and it has a power boost when you reach 5th caster level). Again, there's not much here, although what it gives is still pretty useful.
Another thought was that I might want to dip 3 levels into sorcerer for metamagic. The first level of sorcerer would give me 4 (!) cantrips, 2 spells known, +1 caster level, and a Sorcerous Origin feature. Did I mention I rolled well for my Charisma?
The trend I'm noticing, and I'm sure this is no surprise to anyone, is that dipping one level into a new class seems to give a lot more than taking a second level in a class I already have. If I want to dip into more than one class (which being a gestalt gives me the freedom to do without hurting my "main" class progression), is it better to dip one level into each class first, then pick up higher levels later, or to "complete" a dip as far as I intend to go before starting on another class?
In my particular case, I'm an Illusionist wizard 2 / Knowledge cleric 1 / rogue 1. I will most likely spend one of my class levels to continue my wizard progression (likely until wizard 18 if not all the way to 20). What I'm not certain about it how to spend my other class level. Part of that, I think, is not really knowing how I want to build my character. But part of it is weighing the benefits of each choice.
My first thought was to dip 3 levels into warlock for the chainlock pet, a couple invocations, pact magic spell slots, and extra spells and cantrips. The first level of warlock alone gives me: 2 cantrips, 2 spells, 1 pact magic slot, and a patron feature. That's quite a bit.
Then I thought that perhaps I should dip another level into rogue for Cunning Action. But that's all I'd get. Don't get me wrong, Cunning Action is great, probably better than any of the individual features I'd get from one level of warlock, but it's only one feature, and it really only helps in combat, while the warlock features can help in a variety of situations.
On the other hand, I could take another level of cleric. This would get me the channel divinity feature, allow me to prepare an extra cleric spell (my WIS is crap), and boost my caster level to 5 (I'm testing out a homebrew spellcasting system, and it has a power boost when you reach 5th caster level). Again, there's not much here, although what it gives is still pretty useful.
Another thought was that I might want to dip 3 levels into sorcerer for metamagic. The first level of sorcerer would give me 4 (!) cantrips, 2 spells known, +1 caster level, and a Sorcerous Origin feature. Did I mention I rolled well for my Charisma?
The trend I'm noticing, and I'm sure this is no surprise to anyone, is that dipping one level into a new class seems to give a lot more than taking a second level in a class I already have. If I want to dip into more than one class (which being a gestalt gives me the freedom to do without hurting my "main" class progression), is it better to dip one level into each class first, then pick up higher levels later, or to "complete" a dip as far as I intend to go before starting on another class?