Aniikinis
2018-06-16, 08:14 AM
I've always loved changelings, both the folklore kind and the Eberron kind. So I figured I might as well do this instead of working on the campaign I'm supposed to be writing up. :smallcool:
Short sweet and to the point, Eberron changelings in pathfinder with as little change as I could make it.
Doppelkind (RP 15)
https://vignette.wikia.nocookie.net/eberron/images/9/93/Changeling1.jpg/revision/latest/scale-to-width-down/159?cb=20140213160338
Two unshifted doppelkind notice you looking at them and ready to defend themselves.
Standard Racial Traits
Ability Score Racial Traits: Doppelkind gain a +2 racial bonus to two separate ability scores of their choice at creation to represent their varied nature.
Type: Doppelkind are humanoids with the Shapechanger subtype.
Size: Doppelkind are Medium creatures and thus receive no bonuses or penalties due to their size.
Speed: Doppelkind have a base speed of 30 feet.
Languages: Doppelkind begin play speaking Common. Doppelkind with high intelligence scores can choose from the following: Dwarven, Elven, Giant, Gnome, Halfling, or Terran
Defense Racial Traits
Doppelganger Resistance: Doppelkind gain a +2 racial bonus on saving throws made against charm and sleep spells and effects.
Feat and Skill Racial Traits
Heritage: Doppelkind count as both doppelgangers and humans for all intents and purposes.
Skill Bonus: Doppelkind have a +2 racial bonus on Bluff, Intimidate, and Sense Motive checks.
Skill Training: Bluff and Linguistics are always considered class skills for doppelkind.
Magical Racial Traits
Change Shape (Su): A doppelkind can assume the appearance of a Small or Medium humanoid as the alter self spell, save that she does not adjust its ability scores.
Short sweet and to the point, Eberron changelings in pathfinder with as little change as I could make it.
Doppelkind (RP 15)
https://vignette.wikia.nocookie.net/eberron/images/9/93/Changeling1.jpg/revision/latest/scale-to-width-down/159?cb=20140213160338
Two unshifted doppelkind notice you looking at them and ready to defend themselves.
Standard Racial Traits
Ability Score Racial Traits: Doppelkind gain a +2 racial bonus to two separate ability scores of their choice at creation to represent their varied nature.
Type: Doppelkind are humanoids with the Shapechanger subtype.
Size: Doppelkind are Medium creatures and thus receive no bonuses or penalties due to their size.
Speed: Doppelkind have a base speed of 30 feet.
Languages: Doppelkind begin play speaking Common. Doppelkind with high intelligence scores can choose from the following: Dwarven, Elven, Giant, Gnome, Halfling, or Terran
Defense Racial Traits
Doppelganger Resistance: Doppelkind gain a +2 racial bonus on saving throws made against charm and sleep spells and effects.
Feat and Skill Racial Traits
Heritage: Doppelkind count as both doppelgangers and humans for all intents and purposes.
Skill Bonus: Doppelkind have a +2 racial bonus on Bluff, Intimidate, and Sense Motive checks.
Skill Training: Bluff and Linguistics are always considered class skills for doppelkind.
Magical Racial Traits
Change Shape (Su): A doppelkind can assume the appearance of a Small or Medium humanoid as the alter self spell, save that she does not adjust its ability scores.