Thorongil
2018-06-18, 11:13 AM
So I had an idea for a terrifying encounter, but I'm not sure how to construct it with RAW in such as way that it's both legal (or close enough) and won't be broken by players metagaming.
Long story short, the party goes to investigate an Aztec hideout (Caribbean setting), looking to recruit some people. When they arrive, there's a large cave mouth set into a cliffside, with a small idol carved into the rock overhead. Inside, they see a completely innocuous cave. Moss, maybe a creek, some insects and rodents.
What they don't see (or can Save to see) is a big honking illusion that the Aztecs placed over the cave. Beneath the perceived reality, the cave is lined with murder holes, pits, and branching tunnels, so that the Aztecs can just pick off any Spaniards or beasts who come looking.
But the Aztecs aren't home anymore- turns out they put their hideout on top of a monster's lair. I'm not sure yet what sort of monster it out to be, but it should be good at sneaking, grappling, and it should have a strong desire for human flesh. Bonus points if it's humanoid and large/huge, since this encounter idea is rooted in Fransisco Goya's painting Saturn Devouring his Son (https://en.wikipedia.org/wiki/Saturn_Devouring_His_Son)
Longer story shorter, the monster picked off the Aztecs one by one, sneaking around in the tunnels and getting the jump on them with superior hearing/smell/blindsense.
The mechanic I’d really like is for the players to be walking along, and suddenly realize that whoever was walking in the back is gone. That player feels a very large hand grab them, and apparently pull them right through the wall/floor/ceiling. They wake up hogtied or caged next to a cook pot.
So- is this doable, and how is it doable?
EDIT: I forgot to mention, the party is 6 players, and they’ll likely be around level 7-8 when going through this.
Long story short, the party goes to investigate an Aztec hideout (Caribbean setting), looking to recruit some people. When they arrive, there's a large cave mouth set into a cliffside, with a small idol carved into the rock overhead. Inside, they see a completely innocuous cave. Moss, maybe a creek, some insects and rodents.
What they don't see (or can Save to see) is a big honking illusion that the Aztecs placed over the cave. Beneath the perceived reality, the cave is lined with murder holes, pits, and branching tunnels, so that the Aztecs can just pick off any Spaniards or beasts who come looking.
But the Aztecs aren't home anymore- turns out they put their hideout on top of a monster's lair. I'm not sure yet what sort of monster it out to be, but it should be good at sneaking, grappling, and it should have a strong desire for human flesh. Bonus points if it's humanoid and large/huge, since this encounter idea is rooted in Fransisco Goya's painting Saturn Devouring his Son (https://en.wikipedia.org/wiki/Saturn_Devouring_His_Son)
Longer story shorter, the monster picked off the Aztecs one by one, sneaking around in the tunnels and getting the jump on them with superior hearing/smell/blindsense.
The mechanic I’d really like is for the players to be walking along, and suddenly realize that whoever was walking in the back is gone. That player feels a very large hand grab them, and apparently pull them right through the wall/floor/ceiling. They wake up hogtied or caged next to a cook pot.
So- is this doable, and how is it doable?
EDIT: I forgot to mention, the party is 6 players, and they’ll likely be around level 7-8 when going through this.