Clodix367
2018-06-19, 12:50 AM
This was all spawned from once when our white dragonborn paladin was grappled by a tree monster and decide to bite it's root and smite at the same time, putting cold and radiant damage together in game created this golden ice that never melted that I thought was really cool.
The way combining elements on a single attack to make new things could be a topic all it's own, but I went nuts with this idea of getting as many elements on one attack as possible by sacrificing absolutely anything that'd make this build actually playable. Here I go anyway
So I'm a black dragonborn, to add acid if we choose to bite. If your dm doesn't like the bite idea I say go flail for both piercing and bludgeoning.
Starting stats are S 16 D 10 C 12 I 8 W 13 Ch 16
First class is gonna be zelot barbarian for 3 levels to get 1d6 + 1 necrotic dmg
Reckless attack is also pretty great from this to get more crit chance cause there is gonna be a lot of dice
Next is 2 levels of paladin for divine smite, so a d8 of radiant
Then 3 levels of whispers bard to grab 2d6 of psychic dmg
Then 4 levels of the ne Circle of spores druid to add 1d6 poison dmg and a stat up I'm gonna dump in wis to make it 15
Then the last 8 into nature cleric to get the choice if 1d8 fire, cold, or lightning dmg and two more stat ups to bring wis to 16 and Strenght to 19
So in the end, with one spell slot on the first attack of a turn you are combining acid, necrotic, radiant, psychic, poison, and one of fire, cold, and lightning
How would you describe this attack in game? How would you describe different elements being combined into one attack? Is there ANY POSSIBLE WAY I could fit more elements onto this build?
The way combining elements on a single attack to make new things could be a topic all it's own, but I went nuts with this idea of getting as many elements on one attack as possible by sacrificing absolutely anything that'd make this build actually playable. Here I go anyway
So I'm a black dragonborn, to add acid if we choose to bite. If your dm doesn't like the bite idea I say go flail for both piercing and bludgeoning.
Starting stats are S 16 D 10 C 12 I 8 W 13 Ch 16
First class is gonna be zelot barbarian for 3 levels to get 1d6 + 1 necrotic dmg
Reckless attack is also pretty great from this to get more crit chance cause there is gonna be a lot of dice
Next is 2 levels of paladin for divine smite, so a d8 of radiant
Then 3 levels of whispers bard to grab 2d6 of psychic dmg
Then 4 levels of the ne Circle of spores druid to add 1d6 poison dmg and a stat up I'm gonna dump in wis to make it 15
Then the last 8 into nature cleric to get the choice if 1d8 fire, cold, or lightning dmg and two more stat ups to bring wis to 16 and Strenght to 19
So in the end, with one spell slot on the first attack of a turn you are combining acid, necrotic, radiant, psychic, poison, and one of fire, cold, and lightning
How would you describe this attack in game? How would you describe different elements being combined into one attack? Is there ANY POSSIBLE WAY I could fit more elements onto this build?