Scottrick
2018-06-19, 06:35 AM
I'm working on tweaking and balancing some of the D&D spells from the original PHB. My play groups are interest
<table border="1" cellspacing="0" cellpadding="0" align="left" width="793">
<tbody>
<tr>
<td width="246" valign="top">
<h5>
<a name="_Hlk501565400">Spell</a>
</h5>
</td>
<td width="79" valign="top">
<h5>
Level
</h5>
</td>
<td width="469" valign="top">
<h5>
Update
</h5>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Blade Ward
</p>
</td>
<td width="79" valign="top">
<p align="center">
Cantrip
</p>
</td>
<td width="469" valign="top">
<p>
Gain 1d4 temporary hit points for the duration
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
True Strike
</p>
</td>
<td width="79" valign="top">
<p align="center">
Cantrip
</p>
</td>
<td width="469" valign="top">
<p>
No longer requires concentration, can target others within
range.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Animal Friendship
</p>
</td>
<td width="79" valign="top">
<p align="center">
1<sup>st</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Bonus action casting time
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Burning Hands
</p>
</td>
<td width="79" valign="top">
<p align="center">
1<sup>st</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Damage is increased by 2d6 for each spell slot above first
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Color Spray
</p>
</td>
<td width="79" valign="top">
<p align="center">
1<sup>st</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Duration increased to 1 minute, affect creatures can make a
constitution saving throw at the end of their each of their
turns to end the effect early.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Create/Destroy Water
</p>
</td>
<td width="79" valign="top">
<p align="center">
1<sup>st</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Bonus action casting time. You may create water to shoot
out as a guizer, one creature within 15ft must make a DEX
or STR saving throw or be pushed back 15ft.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Disguise Self
</p>
</td>
<td width="79" valign="top">
<p align="center">
1<sup>st</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Can be cast as a ritual. Duration reduced to 8 hours
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
False Life
</p>
</td>
<td width="79" valign="top">
<p align="center">
1<sup>st</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
While you have the temporary hit points you gain resistance
to necrotic damage. Temporary hit points increased to 7 for
each spell slot above first
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Illusory Script
</p>
</td>
<td width="79" valign="top">
<p align="center">
1<sup>st</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
No component costs. Duration increased to 1 year.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Jump
</p>
</td>
<td width="79" valign="top">
<p align="center">
1<sup>st </sup>Level
</p>
</td>
<td width="469" valign="top">
<p>
Bonus action casting time. Duration increased to 10 minutes
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Longstrider
</p>
</td>
<td width="79" valign="top">
<p align="center">
1<sup>st</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Bonus action casting time.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Searing Smite
</p>
</td>
<td width="79" valign="top">
<p align="center">
1<sup>st</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Initial damage and lingering damage increased to 2d6.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Sleep
</p>
</td>
<td width="79" valign="top">
<p align="center">
1<sup>st</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Hit points affected increased to 3d8 for each spell slot
above first
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Witch Bolt
</p>
</td>
<td width="79" valign="top">
<p align="center">
1<sup>st</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Damage dice reduced to d10. When cast at a higher level the
damage increase continues each round. The damage type is
now dependant upon the warlock patron.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Alter Self
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd </sup>Level
</p>
</td>
<td width="469" valign="top">
<p>
No longer requires concentration
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Arcane lock
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd </sup>Level
</p>
</td>
<td width="469" valign="top">
<p>
Bonus action casting time. Can be cast as a ritual.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
</td>
<td width="79" valign="top">
</td>
<td width="469" valign="top">
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Blindness/Deafness
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Range increased to 30ft
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Continual Flame
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Duration reduced to 1 day, flame deals 1d4 fire damage on
contact. Component costs reduced to 25₯ Only one flame may
be active at a time
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Cordon of Arrows
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Damage increased to 1d8
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Crown of Madness
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
No longer have to use your action to maintain control over
the target
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Detect Thoughts
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
No longer requires concentration
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Enthral
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Duration increased to 10 minutes
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Find Traps
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Can be cast as a ritual
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Flame Blade
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Range increased to touch. If the weapon is dropped or
sheathed the spell ends.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Gentle Repose
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Bonus action casting time
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Gust of Wind
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Wind is now 20ft wide
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Knock
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Bonus action casting time
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Magic Weapon
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
1 action casting time, no longer Requires Concentration,
duration reduced to 1 minute. Using a spell slot of 4th
level for +2, 7th or higher for+3.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Moon Beam
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
All enemies struck by the moving beam are subject to the
spells effect
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Obscured Magic Aura
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Duration increased to 1 week
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Phantasmal Force
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Psychic damage increased to 2d6
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Ray of Enfeeblement
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
No longer requires a ranged spell attack.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
See Invisibility
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Can target others, duration reduced to 10 minutes
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Shatter
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Blast radius increased to 15ft, structures are vulnerable
to the damage
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Bestow Curse
</p>
</td>
<td width="79" valign="top">
<p align="center">
3<sup>rd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Range increased to 30ft
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Blink
</p>
</td>
<td width="79" valign="top">
<p align="center">
3<sup>rd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Bonus action casting time
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Clairvoyance
</p>
</td>
<td width="79" valign="top">
<p align="center">
3<sup>rd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Focus cost reduced to 100₯. Ranged increased to 10 miles
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Conjure Animals
</p>
</td>
<td width="79" valign="top">
<p align="center">
3<sup>rd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Now can only summon 6 creatures with challenge rating 1/4
or lower
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Daylight
</p>
</td>
<td width="79" valign="top">
<p align="center">
3<sup>rd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Duration increased to 4 hours
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Feign Death
</p>
</td>
<td width="79" valign="top">
<p align="center">
3<sup>rd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Duration increased to 12 hours
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Glyph of Warding
</p>
</td>
<td width="79" valign="top">
<p align="center">
3<sup>rd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Component cost reduced to 50₯, can no longer choose
exploding glyph
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Magic Circle
</p>
</td>
<td width="79" valign="top">
<p align="center">
3<sup>rd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Can be cast as a ritual
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Protection from Energy
</p>
</td>
<td width="79" valign="top">
<p align="center">
3<sup>rd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Duration reduced to 1 minute, now gives immunity to chosen
damage type
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Stinking Cloud
</p>
</td>
<td width="79" valign="top">
<p align="center">
3<sup>rd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Area of effect increased to 25ft. Creatures that enter the
cloud for the first time on their turn must make a saving
throw.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Tongues
</p>
</td>
<td width="79" valign="top">
<p align="center">
3<sup>rd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Bonus action casting time, can be cast as a ritual
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Vampiric Touch
</p>
</td>
<td width="79" valign="top">
<p align="center">
3<sup>rd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Damage increased to 4d6, damage increased to 2d6 for each
spell slot above third
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Blight
</p>
</td>
<td width="79" valign="top">
<p align="center">
4<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Now targets a 30ft sphere, damage reduced to 6d8
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Confusion
</p>
</td>
<td width="79" valign="top">
<p align="center">
4<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Area of effect radius increased to 20ft
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Conjure Minor Elementals
</p>
</td>
<td width="79" valign="top">
<p align="center">
4<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
1 action casting time. Now can only summon 6 creatures with
challenge rating 1/4 or lower
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Conjure Woodland Beings
</p>
</td>
<td width="79" valign="top">
<p align="center">
4<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Now can only summon 6 creatures with challenge rating 1/4
or lower
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Dominate Beast
</p>
</td>
<td width="79" valign="top">
<p align="center">
4<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
No longer requires concentration
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Faithful Hound
</p>
</td>
<td width="79" valign="top">
<p align="center">
4<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
No longer requires concentration, damage increased to 6d8
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Fabricate
</p>
</td>
<td width="79" valign="top">
<p align="center">
4<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Casting time reduced to 1 minute
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Grasping Vine
</p>
</td>
<td width="79" valign="top">
<p align="center">
4<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
1 action cast time, no longer requires concentration
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Ice Storm
</p>
</td>
<td width="79" valign="top">
<p align="center">
4<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Initial cold damage increased to 5d6, the hail stones
linger as difficult terrain one extra round for each spell
slot above 4<sup>th</sup>.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Phantasmal Killer
</p>
</td>
<td width="79" valign="top">
<p align="center">
4<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Bonus action casting time, damage increased to 6d10 psychic
damage
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Polymorph
</p>
</td>
<td width="79" valign="top">
<p align="center">
4<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
The form the target assumes must less than half the
target’s level (rounded up).
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Stone Shape
</p>
</td>
<td width="79" valign="top">
<p align="center">
4<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Section of stone increased to 20ft
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Stoneskin
</p>
</td>
<td width="79" valign="top">
<p align="center">
4<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Component costs reduced to 50₯
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Conjure Elemental
</p>
</td>
<td width="79" valign="top">
<p align="center">
4<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
1 action casting time
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Commune with Nature
</p>
</td>
<td width="79" valign="top">
<p align="center">
5<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Range increased to 5 miles over land and 500ft underground
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Cone of Cold
</p>
</td>
<td width="79" valign="top">
<p align="center">
5<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Damage increased to 10d8
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Cloudkill
</p>
</td>
<td width="79" valign="top">
<p align="center">
5<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
No longer requires concentration, duration reduced to 1
minute
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Creation
</p>
</td>
<td width="79" valign="top">
<p align="center">
5<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Can be cast as a ritual
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Dominate Person
</p>
</td>
<td width="79" valign="top">
<p align="center">
5<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
No longer requires concentration
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Dream
</p>
</td>
<td width="79" valign="top">
<p align="center">
5<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Psychic damage increased to 6d6
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Insect Plague
</p>
</td>
<td width="79" valign="top">
<p align="center">
5<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Area of affect radius increased to 30ft
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Legend Lore
</p>
</td>
<td width="79" valign="top">
<p align="center">
5<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
No component cost, casting time reduced to 1 minute
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Passwall
</p>
</td>
<td width="79" valign="top">
<p align="center">
5<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Bonus acton casting time, you can use a bonus action to end
the spell prematurely. Any creatures trapped inside the
area when the spell ends are thrown 10ft of the nearest
exit and take 6d10 bludgeoning damage.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Modify Memory
</p>
</td>
<td width="79" valign="top">
<p align="center">
5<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
No longer requires concentration
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Telepathic Bond
</p>
</td>
<td width="79" valign="top">
<p align="center">
5<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Can no longer be cast as a ritual, Duration increased to 4
hours
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Tree Stride
</p>
</td>
<td width="79" valign="top">
<p align="center">
5<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Bonus acton casting time, no longer requires concentration
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Circle of Death
</p>
</td>
<td width="79" valign="top">
<p align="center">
6<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Damage increased to 12d8
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Create Undead
</p>
</td>
<td width="79" valign="top">
<p align="center">
6<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Choose up to four corpses to create ghouls. Use of this
spell reasserts control over four ghouls.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Find the Path
</p>
</td>
<td width="79" valign="top">
<p align="center">
6<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
No longer requires concentration
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Instant Summons
</p>
</td>
<td width="79" valign="top">
<p align="center">
6<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Component costs reduced to 500₯. The spell inscribes a mark
on the item instead of sapphire, once the spell has been
cast on an item no more sapphires are needed to recast it.
The spell now will transport an item held by another
creature.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Irresistible Dance
</p>
</td>
<td width="79" valign="top">
<p align="center">
6<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
No longer requires concentration
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Wall of Ice
</p>
</td>
<td width="79" valign="top">
<p align="center">
6<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
No longer requires concentration, A dome or sphere is 20ft
in radius.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Fire Storm
</p>
</td>
<td width="79" valign="top">
<p align="center">
7<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Damage increased to 10d10, you choose whether plant life is
affected
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Mirage Arcane
</p>
</td>
<td width="79" valign="top">
<p align="center">
7<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Can be cast as a ritual
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Sequester
</p>
</td>
<td width="79" valign="top">
<p align="center">
7<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Component costs reduced to 1000₯
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Symbol
</p>
</td>
<td width="79" valign="top">
<p align="center">
7<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Component costs reduced to 250₯
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Control Weather
</p>
</td>
<td width="79" valign="top">
<p align="center">
8<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Casting time reduced to 1 action, no longer requires
concentration
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Glibness
</p>
</td>
<td width="79" valign="top">
<p align="center">
8<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Duration Increased to 4 hours
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Incendiary Cloud
</p>
</td>
<td width="79" valign="top">
<p align="center">
8<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Damage increased to 12d8, moves in a direction of your
choice
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Power Word Stun
</p>
</td>
<td width="79" valign="top">
<p align="center">
8<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
If the target has more than 150 hit points it must succeed
on a constitution saving throw to avoid being stun.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Sunburst
</p>
</td>
<td width="79" valign="top">
<p align="center">
8<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Damage increased to 12d8
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Telepathy
</p>
</td>
<td width="79" valign="top">
<p align="center">
8<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Can be cast a ritual, Duration reduced to 12 hours
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Tsunami
</p>
</td>
<td width="79" valign="top">
<p align="center">
8<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
A creature caught in the wall can attempt to move by
swimming if they succeed on a strength saving throw.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Imprisonment
</p>
</td>
<td width="79" valign="top">
<p align="center">
9<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Range reduced to touch, component cost reduced to 250₯ per
hit dice
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Power Word Kill
</p>
</td>
<td width="79" valign="top">
<p align="center">
9<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
If target is not killed each round it must succeed on a
Wisdom saving throw at the start of its turn or take 10d10
psychic damage. This effect lasts 1 minute, the spell ends
when the target succeeds on a saving throw.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Weird
</p>
</td>
<td width="79" valign="top">
<p align="center">
9<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
No longer requires concentration. damage deal increased to
8d10
</p>
</td>
</tr>
</tbody>
</table>
<p>
<em>By Scottrick</em>
</p>
<p>
<em> </em>
</p>
<table border="1" cellspacing="0" cellpadding="0" align="left" width="793">
<tbody>
<tr>
<td width="246" valign="top">
<h5>
<a name="_Hlk501565400">Spell</a>
</h5>
</td>
<td width="79" valign="top">
<h5>
Level
</h5>
</td>
<td width="469" valign="top">
<h5>
Update
</h5>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Blade Ward
</p>
</td>
<td width="79" valign="top">
<p align="center">
Cantrip
</p>
</td>
<td width="469" valign="top">
<p>
Gain 1d4 temporary hit points for the duration
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
True Strike
</p>
</td>
<td width="79" valign="top">
<p align="center">
Cantrip
</p>
</td>
<td width="469" valign="top">
<p>
No longer requires concentration, can target others within
range.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Animal Friendship
</p>
</td>
<td width="79" valign="top">
<p align="center">
1<sup>st</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Bonus action casting time
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Burning Hands
</p>
</td>
<td width="79" valign="top">
<p align="center">
1<sup>st</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Damage is increased by 2d6 for each spell slot above first
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Color Spray
</p>
</td>
<td width="79" valign="top">
<p align="center">
1<sup>st</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Duration increased to 1 minute, affect creatures can make a
constitution saving throw at the end of their each of their
turns to end the effect early.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Create/Destroy Water
</p>
</td>
<td width="79" valign="top">
<p align="center">
1<sup>st</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Bonus action casting time. You may create water to shoot
out as a guizer, one creature within 15ft must make a DEX
or STR saving throw or be pushed back 15ft.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Disguise Self
</p>
</td>
<td width="79" valign="top">
<p align="center">
1<sup>st</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Can be cast as a ritual. Duration reduced to 8 hours
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
False Life
</p>
</td>
<td width="79" valign="top">
<p align="center">
1<sup>st</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
While you have the temporary hit points you gain resistance
to necrotic damage. Temporary hit points increased to 7 for
each spell slot above first
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Illusory Script
</p>
</td>
<td width="79" valign="top">
<p align="center">
1<sup>st</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
No component costs. Duration increased to 1 year.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Jump
</p>
</td>
<td width="79" valign="top">
<p align="center">
1<sup>st </sup>Level
</p>
</td>
<td width="469" valign="top">
<p>
Bonus action casting time. Duration increased to 10 minutes
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Longstrider
</p>
</td>
<td width="79" valign="top">
<p align="center">
1<sup>st</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Bonus action casting time.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Searing Smite
</p>
</td>
<td width="79" valign="top">
<p align="center">
1<sup>st</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Initial damage and lingering damage increased to 2d6.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Sleep
</p>
</td>
<td width="79" valign="top">
<p align="center">
1<sup>st</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Hit points affected increased to 3d8 for each spell slot
above first
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Witch Bolt
</p>
</td>
<td width="79" valign="top">
<p align="center">
1<sup>st</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Damage dice reduced to d10. When cast at a higher level the
damage increase continues each round. The damage type is
now dependant upon the warlock patron.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Alter Self
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd </sup>Level
</p>
</td>
<td width="469" valign="top">
<p>
No longer requires concentration
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Arcane lock
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd </sup>Level
</p>
</td>
<td width="469" valign="top">
<p>
Bonus action casting time. Can be cast as a ritual.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
</td>
<td width="79" valign="top">
</td>
<td width="469" valign="top">
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Blindness/Deafness
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Range increased to 30ft
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Continual Flame
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Duration reduced to 1 day, flame deals 1d4 fire damage on
contact. Component costs reduced to 25₯ Only one flame may
be active at a time
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Cordon of Arrows
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Damage increased to 1d8
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Crown of Madness
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
No longer have to use your action to maintain control over
the target
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Detect Thoughts
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
No longer requires concentration
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Enthral
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Duration increased to 10 minutes
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Find Traps
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Can be cast as a ritual
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Flame Blade
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Range increased to touch. If the weapon is dropped or
sheathed the spell ends.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Gentle Repose
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Bonus action casting time
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Gust of Wind
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Wind is now 20ft wide
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Knock
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Bonus action casting time
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Magic Weapon
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
1 action casting time, no longer Requires Concentration,
duration reduced to 1 minute. Using a spell slot of 4th
level for +2, 7th or higher for+3.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Moon Beam
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
All enemies struck by the moving beam are subject to the
spells effect
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Obscured Magic Aura
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Duration increased to 1 week
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Phantasmal Force
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Psychic damage increased to 2d6
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Ray of Enfeeblement
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
No longer requires a ranged spell attack.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
See Invisibility
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Can target others, duration reduced to 10 minutes
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Shatter
</p>
</td>
<td width="79" valign="top">
<p align="center">
2<sup>nd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Blast radius increased to 15ft, structures are vulnerable
to the damage
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Bestow Curse
</p>
</td>
<td width="79" valign="top">
<p align="center">
3<sup>rd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Range increased to 30ft
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Blink
</p>
</td>
<td width="79" valign="top">
<p align="center">
3<sup>rd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Bonus action casting time
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Clairvoyance
</p>
</td>
<td width="79" valign="top">
<p align="center">
3<sup>rd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Focus cost reduced to 100₯. Ranged increased to 10 miles
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Conjure Animals
</p>
</td>
<td width="79" valign="top">
<p align="center">
3<sup>rd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Now can only summon 6 creatures with challenge rating 1/4
or lower
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Daylight
</p>
</td>
<td width="79" valign="top">
<p align="center">
3<sup>rd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Duration increased to 4 hours
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Feign Death
</p>
</td>
<td width="79" valign="top">
<p align="center">
3<sup>rd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Duration increased to 12 hours
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Glyph of Warding
</p>
</td>
<td width="79" valign="top">
<p align="center">
3<sup>rd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Component cost reduced to 50₯, can no longer choose
exploding glyph
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Magic Circle
</p>
</td>
<td width="79" valign="top">
<p align="center">
3<sup>rd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Can be cast as a ritual
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Protection from Energy
</p>
</td>
<td width="79" valign="top">
<p align="center">
3<sup>rd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Duration reduced to 1 minute, now gives immunity to chosen
damage type
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Stinking Cloud
</p>
</td>
<td width="79" valign="top">
<p align="center">
3<sup>rd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Area of effect increased to 25ft. Creatures that enter the
cloud for the first time on their turn must make a saving
throw.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Tongues
</p>
</td>
<td width="79" valign="top">
<p align="center">
3<sup>rd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Bonus action casting time, can be cast as a ritual
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Vampiric Touch
</p>
</td>
<td width="79" valign="top">
<p align="center">
3<sup>rd</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Damage increased to 4d6, damage increased to 2d6 for each
spell slot above third
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Blight
</p>
</td>
<td width="79" valign="top">
<p align="center">
4<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Now targets a 30ft sphere, damage reduced to 6d8
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Confusion
</p>
</td>
<td width="79" valign="top">
<p align="center">
4<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Area of effect radius increased to 20ft
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Conjure Minor Elementals
</p>
</td>
<td width="79" valign="top">
<p align="center">
4<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
1 action casting time. Now can only summon 6 creatures with
challenge rating 1/4 or lower
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Conjure Woodland Beings
</p>
</td>
<td width="79" valign="top">
<p align="center">
4<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Now can only summon 6 creatures with challenge rating 1/4
or lower
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Dominate Beast
</p>
</td>
<td width="79" valign="top">
<p align="center">
4<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
No longer requires concentration
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Faithful Hound
</p>
</td>
<td width="79" valign="top">
<p align="center">
4<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
No longer requires concentration, damage increased to 6d8
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Fabricate
</p>
</td>
<td width="79" valign="top">
<p align="center">
4<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Casting time reduced to 1 minute
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Grasping Vine
</p>
</td>
<td width="79" valign="top">
<p align="center">
4<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
1 action cast time, no longer requires concentration
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Ice Storm
</p>
</td>
<td width="79" valign="top">
<p align="center">
4<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Initial cold damage increased to 5d6, the hail stones
linger as difficult terrain one extra round for each spell
slot above 4<sup>th</sup>.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Phantasmal Killer
</p>
</td>
<td width="79" valign="top">
<p align="center">
4<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Bonus action casting time, damage increased to 6d10 psychic
damage
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Polymorph
</p>
</td>
<td width="79" valign="top">
<p align="center">
4<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
The form the target assumes must less than half the
target’s level (rounded up).
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Stone Shape
</p>
</td>
<td width="79" valign="top">
<p align="center">
4<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Section of stone increased to 20ft
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Stoneskin
</p>
</td>
<td width="79" valign="top">
<p align="center">
4<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Component costs reduced to 50₯
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Conjure Elemental
</p>
</td>
<td width="79" valign="top">
<p align="center">
4<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
1 action casting time
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Commune with Nature
</p>
</td>
<td width="79" valign="top">
<p align="center">
5<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Range increased to 5 miles over land and 500ft underground
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Cone of Cold
</p>
</td>
<td width="79" valign="top">
<p align="center">
5<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Damage increased to 10d8
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Cloudkill
</p>
</td>
<td width="79" valign="top">
<p align="center">
5<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
No longer requires concentration, duration reduced to 1
minute
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Creation
</p>
</td>
<td width="79" valign="top">
<p align="center">
5<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Can be cast as a ritual
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Dominate Person
</p>
</td>
<td width="79" valign="top">
<p align="center">
5<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
No longer requires concentration
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Dream
</p>
</td>
<td width="79" valign="top">
<p align="center">
5<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Psychic damage increased to 6d6
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Insect Plague
</p>
</td>
<td width="79" valign="top">
<p align="center">
5<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Area of affect radius increased to 30ft
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Legend Lore
</p>
</td>
<td width="79" valign="top">
<p align="center">
5<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
No component cost, casting time reduced to 1 minute
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Passwall
</p>
</td>
<td width="79" valign="top">
<p align="center">
5<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Bonus acton casting time, you can use a bonus action to end
the spell prematurely. Any creatures trapped inside the
area when the spell ends are thrown 10ft of the nearest
exit and take 6d10 bludgeoning damage.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Modify Memory
</p>
</td>
<td width="79" valign="top">
<p align="center">
5<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
No longer requires concentration
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Telepathic Bond
</p>
</td>
<td width="79" valign="top">
<p align="center">
5<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Can no longer be cast as a ritual, Duration increased to 4
hours
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Tree Stride
</p>
</td>
<td width="79" valign="top">
<p align="center">
5<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Bonus acton casting time, no longer requires concentration
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Circle of Death
</p>
</td>
<td width="79" valign="top">
<p align="center">
6<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Damage increased to 12d8
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Create Undead
</p>
</td>
<td width="79" valign="top">
<p align="center">
6<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Choose up to four corpses to create ghouls. Use of this
spell reasserts control over four ghouls.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Find the Path
</p>
</td>
<td width="79" valign="top">
<p align="center">
6<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
No longer requires concentration
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Instant Summons
</p>
</td>
<td width="79" valign="top">
<p align="center">
6<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Component costs reduced to 500₯. The spell inscribes a mark
on the item instead of sapphire, once the spell has been
cast on an item no more sapphires are needed to recast it.
The spell now will transport an item held by another
creature.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Irresistible Dance
</p>
</td>
<td width="79" valign="top">
<p align="center">
6<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
No longer requires concentration
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Wall of Ice
</p>
</td>
<td width="79" valign="top">
<p align="center">
6<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
No longer requires concentration, A dome or sphere is 20ft
in radius.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Fire Storm
</p>
</td>
<td width="79" valign="top">
<p align="center">
7<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Damage increased to 10d10, you choose whether plant life is
affected
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Mirage Arcane
</p>
</td>
<td width="79" valign="top">
<p align="center">
7<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Can be cast as a ritual
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Sequester
</p>
</td>
<td width="79" valign="top">
<p align="center">
7<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Component costs reduced to 1000₯
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Symbol
</p>
</td>
<td width="79" valign="top">
<p align="center">
7<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Component costs reduced to 250₯
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Control Weather
</p>
</td>
<td width="79" valign="top">
<p align="center">
8<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Casting time reduced to 1 action, no longer requires
concentration
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Glibness
</p>
</td>
<td width="79" valign="top">
<p align="center">
8<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Duration Increased to 4 hours
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Incendiary Cloud
</p>
</td>
<td width="79" valign="top">
<p align="center">
8<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Damage increased to 12d8, moves in a direction of your
choice
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Power Word Stun
</p>
</td>
<td width="79" valign="top">
<p align="center">
8<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
If the target has more than 150 hit points it must succeed
on a constitution saving throw to avoid being stun.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Sunburst
</p>
</td>
<td width="79" valign="top">
<p align="center">
8<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Damage increased to 12d8
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Telepathy
</p>
</td>
<td width="79" valign="top">
<p align="center">
8<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Can be cast a ritual, Duration reduced to 12 hours
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Tsunami
</p>
</td>
<td width="79" valign="top">
<p align="center">
8<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
A creature caught in the wall can attempt to move by
swimming if they succeed on a strength saving throw.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Imprisonment
</p>
</td>
<td width="79" valign="top">
<p align="center">
9<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
Range reduced to touch, component cost reduced to 250₯ per
hit dice
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Power Word Kill
</p>
</td>
<td width="79" valign="top">
<p align="center">
9<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
If target is not killed each round it must succeed on a
Wisdom saving throw at the start of its turn or take 10d10
psychic damage. This effect lasts 1 minute, the spell ends
when the target succeeds on a saving throw.
</p>
</td>
</tr>
<tr>
<td width="246" valign="top">
<p>
Weird
</p>
</td>
<td width="79" valign="top">
<p align="center">
9<sup>th</sup> Level
</p>
</td>
<td width="469" valign="top">
<p>
No longer requires concentration. damage deal increased to
8d10
</p>
</td>
</tr>
</tbody>
</table>
<p>
<em>By Scottrick</em>
</p>
<p>
<em> </em>
</p>