TheDapperSapper
2018-06-22, 05:41 PM
Hello all! This is my first post, so please be gentle.
I'm about to start a 8th level game of D&D 5e and had the fun idea of playing a "Color Guard" for our band of Merc's. In essence I am the standard bearer for our misfit band of men for hire, and as such I want to be somewhat inspiring and at the forefront of the battle. Obviously it seems like going at least partially bard would be ideal. I am going to leave it the rest of our group to decide what our standard and Merc groups name will be.
My thoughts so far are that maybe gishing somewhat as fighter would be good, dipping into Battlemaster to get Commanders Strike, for those inspiring moments when I stamp down the flag and urge nearby allies to greater heights.
Swords or Lore seem like the best College options for dipping bard, Swords for some flashy melee abilities, or Lore for a stronger Gish, and the ability to strike fear into our foes.
Lastly I dont see my character as a chief damage dealer for the party. I would prefer him to be more of an enabler for the rest of the party to shine, buffing here, nerfing there, being able to toss in the occasional hit or two for flair. Preferably able to take a few hits if possible.
So far, maybe Battlemaster 5/ Swords Bard 3? Gives me 4 maneuver dice to play with, Bardic Inspiration for either Swords abilities or Inspiring, two attacks, Con save, and bard fluff.
Anyways, Id like some opinions on maybe improving this idea, or going a different class/levels route. Thanks!
I'm about to start a 8th level game of D&D 5e and had the fun idea of playing a "Color Guard" for our band of Merc's. In essence I am the standard bearer for our misfit band of men for hire, and as such I want to be somewhat inspiring and at the forefront of the battle. Obviously it seems like going at least partially bard would be ideal. I am going to leave it the rest of our group to decide what our standard and Merc groups name will be.
My thoughts so far are that maybe gishing somewhat as fighter would be good, dipping into Battlemaster to get Commanders Strike, for those inspiring moments when I stamp down the flag and urge nearby allies to greater heights.
Swords or Lore seem like the best College options for dipping bard, Swords for some flashy melee abilities, or Lore for a stronger Gish, and the ability to strike fear into our foes.
Lastly I dont see my character as a chief damage dealer for the party. I would prefer him to be more of an enabler for the rest of the party to shine, buffing here, nerfing there, being able to toss in the occasional hit or two for flair. Preferably able to take a few hits if possible.
So far, maybe Battlemaster 5/ Swords Bard 3? Gives me 4 maneuver dice to play with, Bardic Inspiration for either Swords abilities or Inspiring, two attacks, Con save, and bard fluff.
Anyways, Id like some opinions on maybe improving this idea, or going a different class/levels route. Thanks!