Huron
2018-06-27, 12:26 PM
Hi,
(first post!) :)
I just wonder if the blood hunter (which is a really cool concept) is a tad bit over the top?
I base this soley on a quick overview of DPR by the damage dealing classes such as Barbarian, Fighter, Rogue and Warlock.
For ease of comparison I will
- compare all at lvl 11 since that is an interesting level that players actually hit
- not use magical weapons
- not have comanions that boost anything
- not multiclass
- have 2 numbers for all of them, with or without hex since all can basically have it at the cost of a feat.
- just assume everything hits (even with powerattack)
Berzerker Barbarian with 2h axe + Rage + Frency + 20str + power attack
Plain: 3*(1d12[6.5]+10 + 5 + 4) = 76.5
(Plain no power attack): -30 = 46,5
Hex: + 3d6[10.5] = 87
Rogue with 2 rapiers and 20 str
Plain: 1d8[4.5] + 5 + 1d8[4.5] + 6d6[21] = 35
Hex: +2d6[7] = 42
Warlock with 3 eldritch blasts + agonizing blast +20cha
Plain: 3*(1d10([5.5] + 5) = 31.5
Hex: +3d6[10.5] = 42
(one shot Scorching ray + hex, with 6lvl slot): 7*(2d6[7] + 1d6[3.5]) = 73.5
Fighter with 2h axe + 20str +power attack
Plain:3 * (1d12[6.5] + 10 + 5) = 64.5
(Plain no power attack): -30 = 34,5
Hex: +3d6[10.5] = 75
Ghost hunter Blood hunter with 20 str 16 wis + great axe + Rite of dawn + Maledict(double rite damage) + power attack
Plain: 3 * (1d12[6.5] + 10 + 5 + 3 + 2d8[9]) = 100.5
(Plain no power attack): -30 = 80.5
Hex: +3d6[10.5] = 111
(Even better for sustained damage with higher hit chance)
Ghost hunter Blood hunter with 20 dex 16 wis + dual rapier + Rite of dawn
Plain: 4 * (1d8[4.5] + 5 + 3 + 1d8[4.5]) = 68
Hex: +4d6[14] = 82
1st: What we notice is that power attack is high risk high reward and a bit unhinged but that we knew.
2nd: Blood hunter outperform everyone with or without powerattack with between 25% Barbarian with hex and PA and more than 160% for Warlock with hex vs PA hex Blood hunter.
Sure we can min max lvl 20 with quickcasting sorcerer raven queen warlock fighters (for eldritch blasts + hex + spiritual weapon + hex + extra action for a repeat) but looking at the pure classes these numbers makes me wonder how balanced this thing is.
What is you opionion and are you using them in your game?
Anyone done the math on the min maxed quickcasting sorcerer raven queen warlock fighter attack just for kicks?
(first post!) :)
I just wonder if the blood hunter (which is a really cool concept) is a tad bit over the top?
I base this soley on a quick overview of DPR by the damage dealing classes such as Barbarian, Fighter, Rogue and Warlock.
For ease of comparison I will
- compare all at lvl 11 since that is an interesting level that players actually hit
- not use magical weapons
- not have comanions that boost anything
- not multiclass
- have 2 numbers for all of them, with or without hex since all can basically have it at the cost of a feat.
- just assume everything hits (even with powerattack)
Berzerker Barbarian with 2h axe + Rage + Frency + 20str + power attack
Plain: 3*(1d12[6.5]+10 + 5 + 4) = 76.5
(Plain no power attack): -30 = 46,5
Hex: + 3d6[10.5] = 87
Rogue with 2 rapiers and 20 str
Plain: 1d8[4.5] + 5 + 1d8[4.5] + 6d6[21] = 35
Hex: +2d6[7] = 42
Warlock with 3 eldritch blasts + agonizing blast +20cha
Plain: 3*(1d10([5.5] + 5) = 31.5
Hex: +3d6[10.5] = 42
(one shot Scorching ray + hex, with 6lvl slot): 7*(2d6[7] + 1d6[3.5]) = 73.5
Fighter with 2h axe + 20str +power attack
Plain:3 * (1d12[6.5] + 10 + 5) = 64.5
(Plain no power attack): -30 = 34,5
Hex: +3d6[10.5] = 75
Ghost hunter Blood hunter with 20 str 16 wis + great axe + Rite of dawn + Maledict(double rite damage) + power attack
Plain: 3 * (1d12[6.5] + 10 + 5 + 3 + 2d8[9]) = 100.5
(Plain no power attack): -30 = 80.5
Hex: +3d6[10.5] = 111
(Even better for sustained damage with higher hit chance)
Ghost hunter Blood hunter with 20 dex 16 wis + dual rapier + Rite of dawn
Plain: 4 * (1d8[4.5] + 5 + 3 + 1d8[4.5]) = 68
Hex: +4d6[14] = 82
1st: What we notice is that power attack is high risk high reward and a bit unhinged but that we knew.
2nd: Blood hunter outperform everyone with or without powerattack with between 25% Barbarian with hex and PA and more than 160% for Warlock with hex vs PA hex Blood hunter.
Sure we can min max lvl 20 with quickcasting sorcerer raven queen warlock fighters (for eldritch blasts + hex + spiritual weapon + hex + extra action for a repeat) but looking at the pure classes these numbers makes me wonder how balanced this thing is.
What is you opionion and are you using them in your game?
Anyone done the math on the min maxed quickcasting sorcerer raven queen warlock fighter attack just for kicks?