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Rolero
2018-06-27, 08:05 PM
http://mouse.latercera.com/wp-content/uploads/2018/03/Goblin-Slayer.jpg

As the title says, I've become quite addicted to the adventures of said character in the manga of the same name.
For those who don't know about him, Goblin Slayer is the protagonist of a series of light novels that had been adapted to manga —an also anime next october—. The setting is what could be described as a mix between Konosuba and Berserk, is a fantasy series based around the jobs adventurers do for their guild, with a main focus in monster slaying. Or hero was the only survivor of a village raided by goblins and has ended up obsesed with their demise, to the point that goblin hunts are the only type of job he takes which ended up earning him that nickname.

The appeal of the manga (and I guess the novels since I haven't read them yet) is that when things go wrong, they go horrible wrong. For instance, when goblins attack the victims go out in a very brutal and gory way and the girls are raped and taken to procreate the next generation of goblins in their nest. Goblin slayer witnessed this first hand with the slaughter of their family and rape of his sister in front of his eyes while hidden during the assault.

Growing up, he was taken by a misterious stranger who trained him in combat, enough to become a qualified fighter and ranger (in one chapter his adventurer card —yes, they have those— shows 1 level in figher and 1 in ranger at the start of his carreer.
After a few years of hunting, he rose through the ranks of the guild and at the start of the manga he is silver ranked. Above would be Gold and Platinum. The later are considered legends, the greatest heroes of humanity, so we could consider them as 17-20 level characters. Gold are usually the higher you can go in the ranks and represent Generals, High Priests, Archmages and the like. I would say that makes them 13-16th level. That leaves us with the silver ranked and our protagonist. From what I have read yet, I would say he is between 10-12 level, with average stats and no high level features.

What makes him interesing are his thougth process and strategies. Goblin Slayer has always fought solo, so he uses hit and run tactics, ambushes, alchemy, poison, traps and even the enviroment (he once flooded a nest and set on fire another blocking the exits). Once a fight starts, he uses whatever he has at hand. Generally a short sword and a torch or his buckler as an offhand weapon, but since he doesn't use good quality equipment, those break frequently, so he tends to pick up whatever weapon the gobs drop as he cleans their nests. However, he also has the habit of throwing his weapons as proyectiles if needed to take out shamans, leaders or other priority targets. He has no magic or notable magic items, with the only exception of a magic scroll he used once.
All in all, he basically wins his fights preparing ahead, laying cunning plans, being ruthlessly pragmatic and brutal, and through perseverance and toughness.

So, after this introductory wall of text, I was curious about how he would fit in a D&D game.

The obvious path would be using what the manga hinted, he is a multiclass fighter/ranger. However, he has also show remarkable durabilty and resistance, and his basic training with his master (show in a few flashbacks) was pretty brutal and primitive. So a few levels in Barbarian could fit too. And since he is also very good ambusher, that could earn him Rogue experience too (Assassin or Scout).
His ability scores should not be maxed at all. I would say no higher than 16 on his main stats, he often says he is an average joe among his fellow adventurers. This is proved in the battle against the goblin horde when the veterans probe their might showing that diference. Instead, I think his ASI should be used to adquire useful feats like Alert, Tough, Mobile, Skilled, Sentinel, Shield master or others.

Having said that, this is my take on Goblin Slayer:

Variant Human, Fighter (Battlemaster) 6 / Spell-less Ranger (Gloomstalker) 4 / Rogue 2

STR 15+1 DEX 14 CON 13+1 INT 12 WIS 10 CHA 8 (Actually, I think his Charisma should be lower, but I am using the standard array)

Background: Folk Hero
Seasoned adventurers often pass on goblin hunts because the pay is poor, and so, many people of the frontier and local farming villages apreciate the work of Goblin Slayer, to the point that he has actually become quite famous for it. He was also a village boy and lives in the farm of a childhood friend, so I think this accomodates pretty well the vision presented in the manga.

Goblin Slayer is mainly a front line warrior when the chips are down, hence the focus on Fighter levels. Battlemaster is the closest to his way of fighting.
I would pick either Defense or Two-Weapon fighting as his fighting style, and Feinting Attack, Pushing Attack and Riposte as his maneouvers.
For Ranger, revised should fit him well with Humanoids as his Favored enemy and whatever fighting style not picked before. I choose Gloomstalker because GS is used to fight in the caves and underground nests the goblins live in. The main reason to pick this conclave is that he has developed Darkvision over the years and this is the only non-magical non-race option I came up with to cover that detail.
Finally, I toss some levels of Rogue to grant him movility, as he usually tries to maneouver quite a bit during his fights. Expertise should go to Steatlh and Perception.
With this build, he has access to four ASI. I would pick the following: Alert, Tough, Skilled, Dungeon Delver. Again, going with the theme.

So, to sum it up.
-Two fighting styles: Defense and Two-Wpn Fgt.
-Second wind
-Action Surge
-Four superiority dice (d8)
-Maneuvers: Feinting Attack, Pushing Attack, Riposte
-Student of war
-Extra attack
-Favored Enemy (Humanoids)
-Natural Explorer
-Primeval Awareness
-Dread Ambusher
-Umbral Sight
-Expertise (Perception, Stealth)
-Sneak Attack (1d6)
-Thieves' Cant
-Cunning Action
-Skills: Acrobatics, Animal Handling, Athletics, Investigation, Insight, Perception (E), Stealth (E), Survival
-Tools: Alchemic Suplies, Poisoner's Kit, Herbalism Kit, Thieves’ Tools, Carpenter’s tools, Vehicles (land)
-Feats: Alert, Tough, Skilled, Dungeon Delver
-Saves: Strength, Constitution
-HP 122 (10d10+2d8+24+24)
-AC 19 (Breastplate+Shield+Defense)
-General gear: Breastplate, Shield, Short sword, dagger, torch, antitoxins, potions of healing, dungeoneer's pack, several poisons, herbs and alchemic concoctions.

As I mentioned before, this is my take on the character adaptation, but I think other builds could representing him as well. Maybe focus on Rogue (Scout) instead of Ranger.
Maybe some barbarian levels (Path of Zealot or Totem warrior), or switching Battlemaster to Champion or Monster Slayer (if allowed)

In any case, if there are other fans of this guy, I would love to see how you would build him in a D&D game. If not, this can work great as a Bounty Hunter or Monster Slayer theme for a player or npc.

Mordaedil
2018-06-28, 01:48 AM
I read this manga, but urgh. It tries so hard to be dark souls and it just tethers on the edge of grimdark and exploitative.

It's torture porn for D&D nerds.

ZenBear
2018-06-28, 03:25 PM
I read this manga, but urgh. It tries so hard to be dark souls and it just tethers on the edge of grimdark and exploitative.

It's torture porn for D&D nerds.

Don’t kink shame. 😋

I enjoy the manga too, despite its crass fetishizing, because it explores the darker side of adventuring that is typically tip-toed around. Similar reason to why I like Grimgar, though it has its own set of problems in its adolescent sense of humor and melodrama.

I honestly think just a straight split between Fighter/Ranger with a strong focus on Fighter fits him best. I don’t really see him as an expert on anything except goblin hunting, which isn’t really a skill in the D&D sense and is sufficiently covered with Favored Enemy.

Unoriginal
2018-06-28, 03:34 PM
"I'm a monster. Are you going to try to kill me? Didn't think so. Go kill some goblins or something. On second thought, goblins aren't monsters -they're people. So maybe you should call yourself a people killer."

The Xanathar.

ZenBear
2018-06-29, 08:37 AM
"I'm a monster. Are you going to try to kill me? Didn't think so. Go kill some goblins or something. On second thought, goblins aren't monsters -they're people. So maybe you should call yourself a people killer."

The Xanathar.

So Soylent Green is made of goblins? That checks out.

Rolero
2018-06-29, 09:19 AM
Well, in a D&D world He would obviously be a lighter version of monster hunter ^^U specially when it comes to goblins since there are a little more civilized than the manga universe.

Nevertheless, my intention was to build a character dependant on skills, tools and tactics to win his battles, hence the overload in proficiencies and multiple talents.

ProseBeforeHos
2018-06-29, 01:19 PM
I honestly wouldn't go gloomstalker.

As he says himself he can't see in the dark, he just has finely honed senses (proficiency: perception, and decent wisdom).

What he needs is Resilient: Wisdom (an iron will), and maybe even a third level in rogue: thief for fast hands (he's basically Batman-esk in that he's always dipping into his utility belt).


Kinda sad that all of the best DnD inspired comics are made by the Japanese. Goblin Slayer and Dungeon Meshi (and maybe Made In Abyss, but be careful with this one it's highly NSFW) are easily the best of their type in recent years.

CharonsHelper
2018-06-29, 03:06 PM
...and maybe Made In Abyss, but be careful with this one it's highly NSFW...

And Goblin Slayer isn't!?

Rolero
2018-06-29, 06:03 PM
I honestly wouldn't go gloomstalker.

As he says himself he can't see in the dark, he just has finely honed senses (proficiency: perception, and decent wisdom).

What he needs is Resilient: Wisdom (an iron will), and maybe even a third level in rogue: thief for fast hands (he's basically Batman-esk in that he's always dipping into his utility belt).

Umm, you actually got a point there. Maybe hunter with horde breaker could fit better for the Ranger part. And I haven't thought about the Thief option and certainly works pretty well with his "utility belt" ^^

About Resilient, again, you got a point. But I see his iron will and resistance beyond death almost as the Relentless Endurance of Half Orcs.

In any case, that's why I opened this thread, to talk build posibilities ;)

awa
2018-06-30, 10:48 PM
"I'm a monster. Are you going to try to kill me? Didn't think so. Go kill some goblins or something. On second thought, goblins aren't monsters -they're people. So maybe you should call yourself a people killer."

The Xanathar.

not certain what your quoting but goblin slayer goblins aren't people, they basically exist only to rape murder and destroy. I'm not even certain if female goblins even exist in the setting.

One thing though a lot of the choices goblin slayer makes are because of the rules in play in his story in d&d they become sub-optimal. For instance he uses a short sword because goblin tunnels are narrow, but base D&d does not care about that a great sword is just as good.

Also i feel like his mental stats should be higher

CharonsHelper
2018-07-01, 12:07 AM
not certain what your quoting but goblin slayer goblins aren't people, they basically exist only to rape murder and destroy. I'm not even certain if female goblins even exist in the setting.

Yeah - whether or not goblins/orcs etc. are people is a setting dependent question of whether they are ever good or just inherently evil. In the Goblin Slayer setting it's definitely the latter.

And no - I definitely got the impression that there are no female goblins - that they can only procreate by capturing other species, but that said species will then basically have litters - hence their rapid population growth. This is also an added reason that goblins just can't be at peace with the other sentient species - they'd literally die out.



Also i feel like his mental stats should be higher

I'd switch INT to 10 & WIS to 12 to represent his force of will, drive, and cunning. Plus he keeps getting flashbacks to his master telling him how dumb he is.

Rolero
2018-07-01, 05:06 PM
Yeah - whether or not goblins/orcs etc. are people is a setting dependent question of whether they are ever good or just inherently evil. In the Goblin Slayer setting it's definitely the latter.

And no - I definitely got the impression that there are no female goblins - that they can only procreate by capturing other species, but that said species will then basically have litters - hence their rapid population growth. This is also an added reason that goblins just can't be at peace with the other sentient species - they'd literally die out.

I'd switch INT to 10 & WIS to 12 to represent his force of will, drive, and cunning. Plus he keeps getting flashbacks to his master telling him how dumb he is.

I guess the interpretation of the genocidial ways of the goblins would depend on the DM, but in any case, I don't think that taking out nests of goblins would be a bad thing to the general public.

And about the sharpeness of our hero, his master wasn't the nicests of "persons" and He has showed to be a quick thinker and strategist time and time again.
I do concord however, that his mental stats should be a little higher. I think Int and Wis of 13/14 would be very accurate (he can be quite creative and tactical, and his senses are very keen). His Cha though should be as low as 6. He has been completly antisocial all this years. Only when he starts partying with the Priest girl and later the elf, dwarf and lizardman, he begins to make an effort to try to behave like a normal person.

Unoriginal
2018-07-01, 06:04 PM
not certain what your quoting but goblin slayer goblins aren't people, they basically exist only to rape murder and destroy. I'm not even certain if female goblins even exist in the setting.


I'm quoting the Xanathar, aka the fictional author of "the Xanathar's Guide to Everything".

Sicarius Victis
2018-07-01, 09:21 PM
force of will,

If any stat actually applied there, it would be Charisma, not Wisdom.


drive,

Again, closer to CHA than WIS.


and cunning.

And that would be Intelligence.

Altogether, though, there's a lot more to these than just stats.

More specifically, the first two are basically what CHA saves are, and the third is a lot more player-dependent.

awa
2018-07-02, 07:15 AM
I know your not wrong cause they messed up charisma, but the fact is most things that call for you to resist mentally call for wisdom or will saves, and he is shown to be social inept to the point of it being a disability.

the real take away is d&d mental stats are not very good