mgshamster
2018-07-03, 09:26 AM
How does this work?
Here's the scenario: The PCs have the enemies in a choke point, where only one enemy can attack the front line fighter at a time. They're in a cave with rough walls.
First, a player with a goblin PC tried to move, stop on an ally square (the front line fighter), attack the enemy at the choke point, and then disengage and move away. He argued that since he's not finishing his entire movement on an ally square he can do it (and since he's a revised ranger, he ignores difficult terrain that is caused from moving through another's square).
No one else at the table liked this ruling, so we said that he can't attack from the ally square, as that counts as stopping his movement on an ally square, attacking, and then starting a new movement away. It was nixed.
So now this same player says he'll just climb the walls to go over/around the ally, and attack the enemy that way. And it still seems.. I don't know.. wrong? Like, how does a level 2 PC hang on to a wall well enough to attack someone on the ground? Especially if they don't have any climbing equipment and they don't have a climb speed?
Would you allow this? How would you rule it? (Just say no, say yes and disadvantage, just allow it, something else?)
Here's the scenario: The PCs have the enemies in a choke point, where only one enemy can attack the front line fighter at a time. They're in a cave with rough walls.
First, a player with a goblin PC tried to move, stop on an ally square (the front line fighter), attack the enemy at the choke point, and then disengage and move away. He argued that since he's not finishing his entire movement on an ally square he can do it (and since he's a revised ranger, he ignores difficult terrain that is caused from moving through another's square).
No one else at the table liked this ruling, so we said that he can't attack from the ally square, as that counts as stopping his movement on an ally square, attacking, and then starting a new movement away. It was nixed.
So now this same player says he'll just climb the walls to go over/around the ally, and attack the enemy that way. And it still seems.. I don't know.. wrong? Like, how does a level 2 PC hang on to a wall well enough to attack someone on the ground? Especially if they don't have any climbing equipment and they don't have a climb speed?
Would you allow this? How would you rule it? (Just say no, say yes and disadvantage, just allow it, something else?)