Morrison
2018-07-03, 09:37 AM
I have a specific idea for a character in mind and I'm trying to come up with the best way to actually build him in rules terms, so I thought I'd float the current build idea I have. Please tell me if it's any good.
The idea is to be a Werewolfkin Skinwalker, but at Small size (which it says you can do) who specializes in natural weapon combat. I realize this will reduce his damage die size but I'm hoping the bonus to attack - and especially to AC - will make up for it.
As for class, I'm leaning toward the Beastmorph Alchemist, probably stacking it with Vivisectionist Alchemist.
My hope here is that the Beastmorph's access to Pounce - and later, Rake - together with the Vivisectionist's sweet sweet Sneak Attack, will help to mitigate the damage ceiling that natural weapon builds tend to run into.
Is this a viable build, or would I be better off looking into another class?
(And before anyone suggests, I'm aware that Ragebred Skinwalkers are great but it doesn't fit into the vision I have for this character.)
The idea is to be a Werewolfkin Skinwalker, but at Small size (which it says you can do) who specializes in natural weapon combat. I realize this will reduce his damage die size but I'm hoping the bonus to attack - and especially to AC - will make up for it.
As for class, I'm leaning toward the Beastmorph Alchemist, probably stacking it with Vivisectionist Alchemist.
My hope here is that the Beastmorph's access to Pounce - and later, Rake - together with the Vivisectionist's sweet sweet Sneak Attack, will help to mitigate the damage ceiling that natural weapon builds tend to run into.
Is this a viable build, or would I be better off looking into another class?
(And before anyone suggests, I'm aware that Ragebred Skinwalkers are great but it doesn't fit into the vision I have for this character.)