John Out West
2018-07-06, 06:57 PM
Greetings,
We've created several crafting systems that we are currently using in our game Westbound, but we are looking to now test them in dice-based fantasy role-playing games, including Alchemy, Blacksmithing, Herbalism, Rituals, Runeing, Tinkering, and Artificing. We're looking to make these crafts a supplement to all fantasy role-playing games. Many of the rules may be general or inappropriate for specific systems, so we're looking for help in translating them to as many systems as possible.
These are fleshed out crafts, allowing players to create weapons, items, and consumables in a natural and fulfilling way. Each craft creates items in a different way, giving each a unique feel. Crafts can be also be combined together, creating powerful and unique weapons and equipment.
We're looking for feedback on these crafts, and we want everything from first impressions to game reports. If you are a Game Master, we would love for you to introduce these crafts to your players, as well as create shops that sell their services. If you are a player, you could ask your GM if you could use one of these crafts as a skill, trait, or feat.
You can download the crafting test below:
westboundgame
.com/crafting-materials-test
The crafting test is a 35 page document, including rules and examples of Alchemy, Blacksmithing, Herbalism, Rituals, Runeing, and Tinkering. Feedback on any and all of these crafts would be appreciated, especially if sent directly to our email address. (Which is in the attached to the link) If you're interested in having a larger discussion, we have a Discord server where we can respond more immediately and have a faster conversation. (Which can be sent to your email upon request)
Thanks, and happy crafting!
We've created several crafting systems that we are currently using in our game Westbound, but we are looking to now test them in dice-based fantasy role-playing games, including Alchemy, Blacksmithing, Herbalism, Rituals, Runeing, Tinkering, and Artificing. We're looking to make these crafts a supplement to all fantasy role-playing games. Many of the rules may be general or inappropriate for specific systems, so we're looking for help in translating them to as many systems as possible.
These are fleshed out crafts, allowing players to create weapons, items, and consumables in a natural and fulfilling way. Each craft creates items in a different way, giving each a unique feel. Crafts can be also be combined together, creating powerful and unique weapons and equipment.
We're looking for feedback on these crafts, and we want everything from first impressions to game reports. If you are a Game Master, we would love for you to introduce these crafts to your players, as well as create shops that sell their services. If you are a player, you could ask your GM if you could use one of these crafts as a skill, trait, or feat.
You can download the crafting test below:
westboundgame
.com/crafting-materials-test
The crafting test is a 35 page document, including rules and examples of Alchemy, Blacksmithing, Herbalism, Rituals, Runeing, and Tinkering. Feedback on any and all of these crafts would be appreciated, especially if sent directly to our email address. (Which is in the attached to the link) If you're interested in having a larger discussion, we have a Discord server where we can respond more immediately and have a faster conversation. (Which can be sent to your email upon request)
Thanks, and happy crafting!