igor140
2018-07-19, 01:07 AM
So, I'm creating an extended encounter for our party within the context of Dead In Thay. I can go into more detail if it would be helpful, but the short version is that I'm changing up the pacing and plot a good bit, and this sequence is taking place outside the dungeon proper. It needs to center around undead, because one of the noble families is trying to do research into how Szass Tam is so powerful, etc.
All that being the case, it makes sense if the encounter culminates in fighting something powerful like a lich, but the party is only level 11 (this fight will bring them to level 12), and they would probably get throttled. Based upon the circumstances (a recently exhumed lich who had been imprisoned and buried against his will), I can justify denying him his spell levels above the 5th level, which I think would be reasonable and still challenging (if I threw in some other zombies et al)... but I figured I would consult you guys first.
My second idea was to assume that the lich had, over years/ centuries of being interred, decayed into a demilich. Plot-/ lore-/ consistency-wise, this makes a lot of sense... but a) a demilich is the final FINAL boss of this entire story arc, so that seems to undermine that encounter later in the campaign, which I'd rather not do; and b) isn't a demilich-- in some ways-- MORE powerful than a full lich, despite having a somewhat lower CR? That howl attack is no joke.
My third idea is to have the lich-- who is found and raised by bad guy wizards-- attack and fight off those wizards, eating some of those REALLY nasty spells and killing each other off before my guys roll up for a good old three way brawl. I kind of like that idea, but I'm a bit worried that my party will try to take the wizards on separately than the lich, thus taking on TWO fights they wouldn't be able to handle. I suppose I could control that with the narrative, though...
My fourth idea is to go with vampires or a zombie dragon (which I would have to make up, but that's not a problem), but I really don't like that as much. The entire campaign revolves around liches, so it makes more sense to focus on that aspect.
All that being the case, it makes sense if the encounter culminates in fighting something powerful like a lich, but the party is only level 11 (this fight will bring them to level 12), and they would probably get throttled. Based upon the circumstances (a recently exhumed lich who had been imprisoned and buried against his will), I can justify denying him his spell levels above the 5th level, which I think would be reasonable and still challenging (if I threw in some other zombies et al)... but I figured I would consult you guys first.
My second idea was to assume that the lich had, over years/ centuries of being interred, decayed into a demilich. Plot-/ lore-/ consistency-wise, this makes a lot of sense... but a) a demilich is the final FINAL boss of this entire story arc, so that seems to undermine that encounter later in the campaign, which I'd rather not do; and b) isn't a demilich-- in some ways-- MORE powerful than a full lich, despite having a somewhat lower CR? That howl attack is no joke.
My third idea is to have the lich-- who is found and raised by bad guy wizards-- attack and fight off those wizards, eating some of those REALLY nasty spells and killing each other off before my guys roll up for a good old three way brawl. I kind of like that idea, but I'm a bit worried that my party will try to take the wizards on separately than the lich, thus taking on TWO fights they wouldn't be able to handle. I suppose I could control that with the narrative, though...
My fourth idea is to go with vampires or a zombie dragon (which I would have to make up, but that's not a problem), but I really don't like that as much. The entire campaign revolves around liches, so it makes more sense to focus on that aspect.