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Jorin
2018-07-20, 08:00 PM
I've been planning a All Flesh game for a while now and actually just started it with a group of friends. Instead of basing it in a whole new town or ripping off a fictional town such as Raccoon City the action is going on in and around the town were living in.

The only problem is that I'm not the best at adding in filler distractions and sidequests. I dont want to have my entire town be pretty much empty when it comes to things for them to do or discover other than the 'main quest'.

Any ideas that could help me out?

farothel
2018-07-21, 03:22 AM
If it's based upon the town you're living in, do some research about what happened in your town in the past (your grandparents if they live in the same town, local newspaper websites or even... dead tree archives if you have the time). You can base a lot of adventures of that. Maybe your town has a haunted house, or castle or something similar that you can use for lots of things. Add the supernatural twist and you have stuff your players might recognise but which are still different.