Falontani
2018-07-27, 06:52 PM
(Complete Warrior, p. 97)
[General]
You can shatter barriers and objects when enraged.
Prerequisite
Rage or frenzy ability,
Benefit
While you are in a rage or frenzy, you gain a +8 bonus on any Strength checks you make to break down doors or break inanimate, immobile objects.
Emphasis mine.
(Tome of Magic, p. 140)
New Condition: Immobilized
Several mysteries impose a condition not described in the Player's Handbook or the Dungeon Master's Guide: immobilized. An immobilized creature can attack and cast spells normally, but it cannot move from the square or squares that it is in. This condition does not prevent a creature from defending itself, nor does it cause a creature to lose its Dexterity bonus to Armor Class. Flying creatures that become immobilized in mid-flight can control their descent so that they do not take falling damage, but they are incapable of moving from their current square as long as the effect ends and automatically descend at a rate of 20 feet per round. Flying creatures with the ability to hover can maintain their initial altitude if they choose.
If not when the creature is immobilized how about helpless creatures?
Finally if you can literally rip another creature apart I would assume it would be a strength check, what is the DC?
[General]
You can shatter barriers and objects when enraged.
Prerequisite
Rage or frenzy ability,
Benefit
While you are in a rage or frenzy, you gain a +8 bonus on any Strength checks you make to break down doors or break inanimate, immobile objects.
Emphasis mine.
(Tome of Magic, p. 140)
New Condition: Immobilized
Several mysteries impose a condition not described in the Player's Handbook or the Dungeon Master's Guide: immobilized. An immobilized creature can attack and cast spells normally, but it cannot move from the square or squares that it is in. This condition does not prevent a creature from defending itself, nor does it cause a creature to lose its Dexterity bonus to Armor Class. Flying creatures that become immobilized in mid-flight can control their descent so that they do not take falling damage, but they are incapable of moving from their current square as long as the effect ends and automatically descend at a rate of 20 feet per round. Flying creatures with the ability to hover can maintain their initial altitude if they choose.
If not when the creature is immobilized how about helpless creatures?
Finally if you can literally rip another creature apart I would assume it would be a strength check, what is the DC?